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Work in Progress / Vince The Vet 2 [DEMO][SCREENIES]

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Manticore Night
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Location: Ouinnipeg
Posted: 3rd Nov 2004 08:27 Edited at: 3rd Nov 2004 09:08
Welcome all to Manticore's new gaming experience,
SYNOPSIS:
You are Vince the Vet, you want all the puppies in the world dead, but the police, mutant flying monkies, aliens, a hippy, a homicidal cat, a big foot, a rapist, and a big boss are standing in the way.

Please report bugs, or if it runs slow when you run it.

Known Bugs:
-Problems when multiple enemies hit you.

Note: This is the 3rd time I've written this beacause of my mums, stupid new f*cking resety mouse.

Here's a screeny:


And the download link:
http://webzoom.freewebs.com/fleaware/vince2.rar

This is also a team request for a composer for a theme, kinda of heavy metally. Anyone up to it, please post here.

Spay or Neuter your cat, not yourself,
Manticore

It's amazing how much TV has raised us. (Bart Simpson)
Osiris
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Location: Robbinsdale, MN
Posted: 3rd Nov 2004 12:33 Edited at: 3rd Nov 2004 12:33
wow...lol

anyone can be a hero, but a soldier can be a hero five minuets longer....
Manticore Night
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Posted: 3rd Nov 2004 13:12
Thanks, I think.

It's amazing how much TV has raised us. (Bart Simpson)
Lynx
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Posted: 3rd Nov 2004 14:33
Err...

Good job. I guess.

Nice use of um.. paint.

TEH_CODERER
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Posted: 3rd Nov 2004 20:51
I could have a go at a theme but do you want it written out or as a sound file. If so what format because the only format I can do is .cda.

Realms Of Tutopia: Rise Of Evil
http://www.freewebs.com/elbsoftware/index.htm
Manticore Night
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Posted: 3rd Nov 2004 23:48 Edited at: 4th Nov 2004 00:31
Quote: "I could have a go at a theme but do you want it written out or as a sound file. If so what format because the only format I can do is .cda."

Not sure if DBC runs that. But it would be great.

Quote: "Err...

Good job. I guess.

Nice use of um.. paint."

The game is supposed to look cartoony, so Paint was very helpful, as was The GIMP, But it's mostly paint.

Also, if you want to get a good look at the art the space bar zooms you in.(But it makes it harder to see enemies.)

It's amazing how much TV has raised us. (Bart Simpson)
Benjamin
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Location: France
Posted: 4th Nov 2004 01:39
Great game! Runs a little slow but I can see the game has been done very well. The graphics in the start screen and loading screen are surprisingly good considering the components . In the selection screen, why does it run so slow? Try setting the sync rate to 60 and make sure the knift or whatever that thing is is a sprite so you don't have to keep redrawing the background.

AKA teh great Pet Rat.
Peace sells...but who's buying??
TEH_CODERER
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Posted: 4th Nov 2004 03:45
The reason its .cda is because I have a multitrack recorder which burns CDs. Maybe I could convert it to wav because DBC can support that. I'll have a go and upload something when its done.

Realms Of Tutopia: Rise Of Evil
http://www.freewebs.com/elbsoftware/index.htm
Manticore Night
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Posted: 4th Nov 2004 06:34 Edited at: 4th Nov 2004 08:11
It is a sprite, and I think that might be why, but I usually just put the fps at 0(so it goes to the highest possible). But thanks anyway!

I was just wondering if anyone had any suggestions, beacause this game seems kinda like it's missing something.

It's amazing how much TV has raised us. (Bart Simpson)
tiresius
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Location: MA USA
Posted: 4th Nov 2004 13:09
Um ok I can't believe I played this game for as long as I did... I got all the way past the Hippy girl and the "inbetween" screen didn't really exist... then a GIANT FOOT came down?

It was quite fun, some good points:

1) Sense of humor for things was quite funny. Death scenes were really funny. Don't need the rapist due to the inuendo with the aliens.
2) Enemies turned smoothly
3) Controls were nice and responsive.
4) Different enemies that behaved differently (movement, death, etc.)

Some things to work on.
1) Enemies should move smoothly, or at least the dogs should, they kinda jump ahead a little.
2) A point system with a timer for bonus points?
3) Cat with gun should actually shoot (slow moving) bullets, otherwise what's the point of having the gun?
4) Sometimes it looks like enemies pop in right on top of me. Maybe increase the range where they would generate?
5) Put in some obstacles to make the boards different. Stuff like bushes, maybe manholes where enemies/player will fall into, etc.

Now what's missing?
Powerups of some kind. a) Something to make the dogs come towards you for 20 seconds, perhaps a whistle? b) Ability to use SOME kind of weapon, even once, like a bomb? c) Something to make enemies flee from you for a short time.

Anyways good game it was fun.
Benjamin
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Posted: 4th Nov 2004 20:09
Yeah I think a weapon is a good idea to fend off police with.

AKA teh great Pet Rat.
Peace sells...but who's buying??
Manticore Night
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Posted: 5th Nov 2004 00:03
Thanks guys, Might have a demo out next week. Kinda got ta get my marks up. I was noticing that the enemies and dogs pop up too close, will fix.

Quote: "Yeah I think a weapon is a good idea to fend off police with.
"
Maybe a few weapons, but it's kinda got alot of stuff already, I might put in a few, but not too many, I want you guy's to be challenged.

Anyway, I'll realease a new demo soon!

It's amazing how much TV has raised us. (Bart Simpson)
Benjamin
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Posted: 5th Nov 2004 00:10
Another thing, put a limit on the amount of enemies made, and adjust the camera range, because all the objects are problaly in range at the same time even if you can't see them, so adjust it accordingly..

AKA teh great Pet Rat.
Peace sells...but who's buying??
Manticore Night
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Posted: 5th Nov 2004 00:26
Quote: "Another thing, put a limit on the amount of enemies made, and adjust the camera range, because all the objects are problaly in range at the same time even if you can't see them, so adjust it accordingly.."
Not exactly sure what you mean by that, but I'll try and to that, whatever it is.

It's amazing how much TV has raised us. (Bart Simpson)
Dot Merix
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Posted: 5th Nov 2004 11:14 Edited at: 5th Nov 2004 11:16
Yeesh Manticore.. Your making me feel bad for not having any work to show off for myself. I understand the whole marks part though, doing the same before i start any major projects(Besides for computer science course).

[edit] Seems my computer wont allow me to download the file due to security reasons.. Any chance you could zip it a different way/different website, or send it to my msn messenger?



WindowsXP Home(Service pack 2), Athlon XP 2400+(2.1Ghz), 1GIG Ram, Ati Radeon 9800Pro 128MB.
Manticore Night
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Posted: 5th Nov 2004 23:47
I'll try Merix. Hope you don't offend easy. 'cause this game's ... um... original.

It's amazing how much TV has raised us. (Bart Simpson)
Jeku
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Posted: 6th Nov 2004 11:50
That is *one* demented game.

I like it!


--[Gang Wars of New Canada]-- ^^^ banner generously designed by TheBigBabou
Toby Quan
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Posted: 6th Nov 2004 12:20
Wow. Very clever use of sound and graphics.

The 3D models were excellent! They were simple, yet extremely artistic and appealing.

The sound was good too!

I really loved the loading screen, where you would read about the next level. The gradient in the sky was nice, and I really liked the buildings. The windows didn't line up totally straight like they do in real life, and that's what I liked about them. They They have a really unique feel to them.

The concept is great!

You know how when Pac Man eats a power pellet, he can eat the ghosts? Well, what if, the vet runs into some sort of power up, and then his wife will come back from the dead with a chainsaw and guard you for 15 seconds from all enemies. Like she could cut them up or something...
Manticore Night
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Posted: 6th Nov 2004 23:21
Quote: "then his wife will come back from the dead with a chainsaw and guard you for 15 seconds from all enemies. Like she could cut them up or something... "
I already put in one Item, Expresso, that makes you hyper for a few seconds, but it needs some music(I was trying to make it like in sonic). An ally with a chainsaw would be cool, But I how about a celebrity, like maybe Richard Simons(Not sure how I'd model him). I was also thinking about a Micheal Jackson mask that scares everyone away.

It's amazing how much TV has raised us. (Bart Simpson)
Manticore Night
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Posted: 8th Nov 2004 03:26
OH NO! Error! Damn, well I got the game all fixed up pretty, but when I try to run the exe, it gives me "Run Time Error 6", does anyone know what that means or how to fix it. Thanks in advance.

It's amazing how much TV has raised us. (Bart Simpson)
Benjamin
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Posted: 8th Nov 2004 04:56
Erm does it say which line the error is on?

AKA teh great Pet Rat.
Peace sells...but who's buying??
Manticore Night
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Posted: 8th Nov 2004 05:30
Well fixed it, finally, but now ANOTHER ERROR comes up saying an object doesn't exist!

It's amazing how much TV has raised us. (Bart Simpson)
Benjamin
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Posted: 8th Nov 2004 05:34
Ah come on man, thats one of the easiest errors to fix!

AKA teh great Pet Rat.
Peace sells...but who's buying??
Manticore Night
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Posted: 8th Nov 2004 05:48
not really, all my objects are loaded! I have DBC and WinXP(Bad mix).

It's amazing how much TV has raised us. (Bart Simpson)
Benjamin
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Posted: 8th Nov 2004 07:04
use IF THEN statements before commands that do stuff with objects then like..

IF OBJECT EXIST(1)=1 THEN MOVE OBJECT 1,1

AKA teh great Pet Rat.
Peace sells...but who's buying??
Manticore Night
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Posted: 8th Nov 2004 08:25
Fixed it already. But the Items I put in, slowed it down too much, so I had to remove them. But at least the code's a little bit faster now(beacause I tried to keep the Items in, but couldn't slow it down enogh).

But I did add on thing that doesn't slow it down too much, There's a passed out bum on the street, might make him effect gameplay some how, but just for decoration now.

It's amazing how much TV has raised us. (Bart Simpson)
mr joe
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Posted: 9th Nov 2004 03:44
I really liked the game, though my computer's too slow to run it at any decent speed. The art is fantastic, and I think it would be good with some heavy metal.

I think the others are right, you need some power ups, or ways of attacking the enemies to make it a bit more interesting.

Keep it up.
Manticore Night
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Posted: 9th Nov 2004 08:05 Edited at: 9th Nov 2004 13:07
Hi, thanks Joe.

I got a few questions for anyone out there, does anyone know haw to totally clear the RAM through DBC beacause I figured out that Runtime Error 6(which is back) is beacause The computer's out of memory. So I'm gonna try and make more.

BTW, has anyone else got a RunTime error 6, ever.

It's amazing how much TV has raised us. (Bart Simpson)
TEH_CODERER
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Posted: 10th Nov 2004 03:41
Does the theme need to be perfectly loopable or can it die off at the end? How long does it need to be?
I can make .wav now so its not a problem.

Realms Of Tutopia: Rise Of Evil
http://www.freewebs.com/elbsoftware/index.htm
Manticore Night
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Posted: 10th Nov 2004 03:44
It can just die off at the end(but preferably perfectly loopable)
It needs to be as small as posible because this game is getting slow. Thanks in advance.

It's amazing how much TV has raised us. (Bart Simpson)
TEH_CODERER
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Posted: 10th Nov 2004 04:39
Alright. I'll e-mail you a sample so far so you can say what you want different.

Realms Of Tutopia: Rise Of Evil
http://www.freewebs.com/elbsoftware/index.htm
Manticore Night
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Posted: 10th Nov 2004 05:59 Edited at: 10th Nov 2004 06:01
Ok, send it to fleaware@mts.net, the one I use here is an old one.

<edit> or better yet send it to manticore@fleaware.tk

It's amazing how much TV has raised us. (Bart Simpson)
Manticore Night
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Posted: 10th Nov 2004 09:47 Edited at: 10th Nov 2004 09:50
New Demo up soon(tonight if you resond to my question before I go to sleep)! K, I've got it all pretty and pretty much devoid of problems. Now I put in some speacial dogs(a french poodle worth 2 dogs, and a chawawa that makes you go fast). Do you think they should say the samething when they die as the other dogs or say "AIE CARAMBA!" and "AIDEZ MOI!"?

It's amazing how much TV has raised us. (Bart Simpson)
Benjamin
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Posted: 10th Nov 2004 22:16
Quote: "Do you think they should say the samething when they die as the other dogs or say "AIE CARAMBA!" and "AIDEZ MOI!"?
"

Sure

AKA teh great Pet Rat.
Peace sells...but who's buying??
TEH_CODERER
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Posted: 11th Nov 2004 02:25 Edited at: 11th Nov 2004 03:58
Oh Damn It!
On my stupid 56kbps modem it took me about an hour to send it to your other address!
I'll try and upload it and post a download link instead.
[Edit]
Here it is : http://www.freewebs.com/elbsoftware/song1.wav
[Edit]

Realms Of Tutopia: Rise Of Evil
http://www.freewebs.com/elbsoftware/index.htm
Manticore Night
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Posted: 11th Nov 2004 07:04 Edited at: 11th Nov 2004 09:38
Hi Andy, I just listened to your songs. And well, it's too quiet, I was thinking more loud violent music, like thumping kinda stuff with lots of bass and more in your face. Just note this is not going to be background music. But that's just my 2 cents.

It's amazing how much TV has raised us. (Bart Simpson)
Manticore Night
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Posted: 13th Nov 2004 09:00
Hey ho everyone, I think I will go commercial with this. I am still contemplating wheter I should give it to the forums for free yet(everyone who helps gets it free too, of course). I have a new version, and if anyone wants to beta test the new one, then send me an e-mail at manticore@fleaware.tk, or post, and I'll send you a beta file.

It's amazing how much TV has raised us. (Bart Simpson)
Manticore Night
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Posted: 27th Nov 2004 06:18
Just wondering if that music's done. And I think I'll give this to the forum free.

It's amazing how much TV has raised us. (Bart Simpson)
Dot Merix
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Posted: 27th Nov 2004 12:17
Just got around to trying the demo... *coughs*

Your neighbors must be afraid of you.



WindowsXP Home(Service pack 2), Athlon XP 2400+(2.1Ghz), 1GIG Ram, Ati Radeon 9800Pro 128MB.
Manticore Night
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Posted: 27th Nov 2004 13:17
My neighbors moved away. I'm acctually planning a spin-off involving cybernetic Hens.

It's amazing how much TV has raised us. (Bart Simpson)
Benjamin
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Posted: 6th Dec 2004 06:56 Edited at: 6th Dec 2004 06:57
Hmmmmm I hear your thread is lonely. What you using for the ground btw? A matrix or just a plain? If its a matrix then randomize it a bit.

EDIT: Actually if its a matrix I'll help you convert it to use a plain, much faster

Raven: That said, I DO say 'that said' a lot. 'Nuf said.
Manticore Night
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Posted: 6th Dec 2004 13:33
It's a plain. Thanks for coming here. How about a hug(j/k). Got a new demo commin' out, just needs a few more fixes.

It's amazing how much TV has raised us. (Bart Simpson)
Benjamin
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Posted: 6th Dec 2004 23:11
Quote: "How about a hug(j/k)"

What? Stay back!! *pulls out water gun*

What do you have the sync rate set to?

Raven: That said, I DO say 'that said' a lot. 'Nuf said.
Manticore Night
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Posted: 7th Dec 2004 10:07
0

It's amazing how much TV has raised us. (Bart Simpson)
Ilya
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Posted: 7th Dec 2004 10:20
No wonder everyone catches up to me so fast.

Quote: "I've seen the word programming and I'm not sure what it means. Anybody please explain?"


Quote: "We shouldn't sacrifice the truth to preserve "balance"."
Manticore Night
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Posted: 7th Dec 2004 10:21
They do! Everyone that played it that were acctually, phisicaly testing it, said it was a little slow.

It's amazing how much TV has raised us. (Bart Simpson)
Ilya
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Posted: 7th Dec 2004 10:24
For me, everyone keeps poping up at about every half a second and I can only get halfway done before I die. Or is that normal?

Quote: "I've seen the word programming and I'm not sure what it means. Anybody please explain?"


Quote: "We shouldn't sacrifice the truth to preserve "balance"."
Manticore Night
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Posted: 7th Dec 2004 12:09
Normal, everyone else got through pretty easy.

It's amazing how much TV has raised us. (Bart Simpson)
Newbie Brogo
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Posted: 9th Dec 2004 06:47
I hate that stupid grandma in the 1337 machine type thing... Fast as a greased dog being spanked by cats... wait, no, he'd be dead.. nevermind, ignore my attempt at.. whatever they call that in the stupid english language...

Finally.. The best game in the world has been spawned...

Me and my cats wont forget this.. never...

Manticore Night
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Posted: 9th Dec 2004 10:33
There's a special stratgey to that Granny, just remember, she's just a TINY, TINY bit slower than you.

It's amazing how much TV has raised us. (Bart Simpson)

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