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DLL Talk / Moving a Collision Sphere (from the Physics/Particle/Cloth expansion pack)

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hai_ok
20
Years of Service
User Offline
Joined: 12th Nov 2004
Location: earth
Posted: 17th Nov 2004 05:39
Try as I might, I can not get a collision sphere or collision box to move.

Are these things locked down?

I want to attach one (or more) to a character so that they can push open things like curtains.

As it is now, they (characters) just pass right through them with no interaction.

I have put a collision sphere into the banner example code and it falls and drapes nicely over the sphere. I mean really nicely. But the sphere just wont budge!

Please tell me this can be done...

You are the cattle,
I am the catalyst.
hai_ok
20
Years of Service
User Offline
Joined: 12th Nov 2004
Location: earth
Posted: 1st Dec 2004 12:23
Am I the only one using this?

You are the cattle,
I am the catalyst.
IanG
20
Years of Service
User Offline
Joined: 25th Sep 2004
Location: Cyberspace
Posted: 2nd Dec 2004 00:31
isnt there a bug with it - check bug forum

Used to be Phoenix_insane registered in september 2003 despite what the date says to the left <--
PC - amd athlon 2.0ghz, 512mb, GeForce FX 5200 128mb, 200gb, xp pro sp2
hai_ok
20
Years of Service
User Offline
Joined: 12th Nov 2004
Location: earth
Posted: 3rd Dec 2004 11:03
Thanks IanG,

I never thought to look there.
Perhaps Collision objects are stuck with the same bug as emmitters.

I appreciate your help.

You are the cattle,
I am the catalyst.

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