Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

The 20 Line Challenge / ASTEROIDS clone in 20 lines

Author
Message
IBOL
Retired Moderator
20
Years of Service
User Offline
Joined: 30th Mar 2004
Location: @IBOL17
Posted: 17th Nov 2004 15:32 Edited at: 18th Nov 2004 04:34
after checking out some other's work on the 20-line challenge,
i couldn't rest until i made one myself.
(made in DBP)

here is my game, 20 LINE ASTEROIDS.
It is an actual game, with progressively harder levels, shield bonuses, and the ability to be destroyed,as well as creating all
necessary media within the program.


(heh heh forgot code!)

Use the LEFT and RIGHT ARROWKEYS to turn your little blue space ship left and right.
Use the SPACEBAR to fire your bullet at the asteroids (you only get one bullet at a time).







bob

The Nerd
20
Years of Service
User Offline
Joined: 5th Jun 2004
Location: Denmark
Posted: 17th Nov 2004 15:46
This is really cool!
And its a 20 line!

Nice work IBOL




Waggames

wanna join Waggames?
then visit our site at : http://www.freewebs.com/waggames
my old forum name was: The Nerd
IBOL
Retired Moderator
20
Years of Service
User Offline
Joined: 30th Mar 2004
Location: @IBOL17
Posted: 18th Nov 2004 11:00
wow,
maybe the 20 line challenge really is dead.
this has got to be good for 20 lines.
please someone show me a BETTER 20 line asteroids game,
and i will not then expect any other replies.

thanks wag/nerd

bob

Peter H
20
Years of Service
User Offline
Joined: 20th Feb 2004
Location: Witness Protection Program
Posted: 20th Nov 2004 03:58 Edited at: 20th Nov 2004 04:02
dude the winner of all 20 liners is the "matrix trilogy"...

but yours ain't too bad (Even if you did code it in caps lock)

"We make the worst games in the universe."

IBOL
Retired Moderator
20
Years of Service
User Offline
Joined: 30th Mar 2004
Location: @IBOL17
Posted: 20th Nov 2004 12:35
i will always and forever (until i change)
code in capslock.
i freakin love it.
way back when, when i started programming on an atari 800XL,
if you didn't code in caps, it wouldn't understand. habit.

thank you for looking at the game.

and yeah, i "played" the matrix trilogy. it really should win.
not that anyone wins this.

bob
(hitting [F5] to post)

IBOL
Retired Moderator
20
Years of Service
User Offline
Joined: 30th Mar 2004
Location: @IBOL17
Posted: 1st Dec 2004 05:39 Edited at: 1st Dec 2004 05:40
hah hah hah hah hah hah
even though i code in CAPSLOCK i got a mention in the newsletter
Quote: "
Asteroids in 20 lines - Here's a full asteroids game with progressively harder levels, shield bonuses, rocks and all media wrapped up in 20 lines of code. Genius.
"

hah hah hah hah hah hah

told you this was the best 20 line asteroids game yet!
(i think there are 3, so i had a 33% chance of being that anyway)

thanks tgc for checking it out!
bob

IBOL
Retired Moderator
20
Years of Service
User Offline
Joined: 30th Mar 2004
Location: @IBOL17
Posted: 11th Dec 2004 15:38
breaking news!!!
4X turn based space strategy game in 17146 lines!
fully functional release here:
http://forum.thegamecreators.com/?m=forum_view&t=44054&b=5&p=0
now with in game HELP FILES
check it out!!!

(the 3D galaxy map)
the only thing left out is 8 of the 12 shipsets.
the demo is <7MB !

ZtEaLmAx
19
Years of Service
User Offline
Joined: 4th Dec 2004
Location: Sweden
Posted: 25th Jan 2005 07:04 Edited at: 25th Jan 2005 07:04
IBOL this is a 20:liner forum dude....


Quote of the week: These humans i like, they are greedy! - Quark (DS9) - [href]www.darkbasicpro.tk[/href]
Visigoth
19
Years of Service
User Offline
Joined: 8th Jan 2005
Location: Bakersfield, California
Posted: 25th Jan 2005 16:23
is that really 20 lines:
using the : symbol?
I mean, no offense, nice code and all, but, aren't you just running lines into lines with that?

I thought 20 lines meant 20 lines, no :
Visigoth
19
Years of Service
User Offline
Joined: 8th Jan 2005
Location: Bakersfield, California
Posted: 25th Jan 2005 16:26
ok, just read the rules about 25 commands...sorry, nice job...
IBOL
Retired Moderator
20
Years of Service
User Offline
Joined: 30th Mar 2004
Location: @IBOL17
Posted: 25th Jan 2005 16:56
@ZtEaLmAx:
yeah, that's how it starts.
and it's a good one too.
so what i put in something else?
lots of threads change their meaning as they progress,
and i challenge you to show me 10 other projects
in DBP that are of the same scope as my
ASTRUM ERUS: STARLORD ALPHA
i deserve to brag.

@Visigoth :
thanks for thinking, and thanks for the compliment.

bob

DarkBasic Pro Guy
20
Years of Service
User Offline
Joined: 4th Jun 2004
Location: Broomfield, Colorado
Posted: 29th Jan 2005 11:49
great. this asteroids is even better then the real asteroids (or the ones I ever played) and a bit easier on controls too.

Impressive!!!

Computers are stupid all they do is calculate. Your the one that makes the computer do stuff
IBOL
Retired Moderator
20
Years of Service
User Offline
Joined: 30th Mar 2004
Location: @IBOL17
Posted: 23rd Apr 2005 03:27 Edited at: 23rd Apr 2005 03:31
hey thanks all!

check out my other 20 line challenge games:
higher ground:
http://forum.thegamecreators.com/?m=forum_view&t=52821&b=11
warpflight:
http://forum.thegamecreators.com/?m=forum_view&t=52769&b=11
circular breakout:
http://forum.thegamecreators.com/?m=forum_view&t=52589&b=11

bob

http://astrumgames.com
completed games: Astrum Erus, Centipoid, Hero Of Garaven, WarpFlight, Higher Ground , Circular Breakout

Login to post a reply

Server time is: 2024-11-24 02:38:24
Your offset time is: 2024-11-24 02:38:24