I should correct myself. By default, lighting is on ,on all objects when first created or imported. So I cannot be for sure what would happen if I were to disable all lighting on an object before it was created, and applied vert colors(Since like I said, I apply them manually).
Anyways...
Here's another screenie(changed terrain to green) of my terrain. This time it's a render inside of Truespace 6.6.
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Interestingly enough, it held its color and vert colors which is a good sign. The bad(or maybe good?), is that it's impossible for me to change the color of the model inside Truespace. I could apply effects like bumpmapping to the object, change the color of the terrain, yet it'd still render out as green(with whatever effects I apply).
So at least I know the save mesh command holds the important information now.
A book? I hate book. Book is stupid.
(Formerly known as Yellow)
