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FPSC Classic Product Chat / Export functionality

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Ford
21
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Joined: 26th Apr 2003
Location:
Posted: 24th Nov 2004 03:58
A couple of questions regarding what fps creater can export, i am intrested in what format will the level editor export its maps will it be .map or some other format that dbpro uses, and what will the script side of things export. I am designing my own type of editor in dbpro with the ability to load hopefully the levels designed in fps creater.
David T
Retired Moderator
22
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Joined: 27th Aug 2002
Location: England
Posted: 24th Nov 2004 04:52
I expect it to export to a custom format and for them to provide either a TPC or code to import that into our games.

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OSX Using Happy Dude
21
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Joined: 21st Aug 2003
Location: At home
Posted: 24th Nov 2004 05:04
Yes, Lee was vague about that, probably because it wont be dealt with yet.

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Richard Davey
Retired Moderator
22
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Joined: 30th Apr 2002
Location: On the Jupiter Probe
Posted: 24th Nov 2004 08:06 Edited at: 24th Nov 2004 08:06
Export into its own format. Scripts (fpi files) are just plain text though, so nothing cryptic there.

.map export support is on the cards, but do not expect it in version 1.

"I am not young enough to know everything."
- Oscar Wilde
Freddy 007
19
Years of Service
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Joined: 30th Nov 2004
Location: Denmark
Posted: 25th Jan 2005 23:39
So may we use maps we´ve created and exported in the FPSC editor in our other games we´re making in DBPro etc.? Royalty free?


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