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FPSC Classic Product Chat / Difficulty setting?

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chuckie
20
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Joined: 8th Oct 2003
Location:
Posted: 27th Nov 2004 10:43
Will FPSCreator include a difficulty setting (Easy, Normal, Hard), from which players of your game can choose? I would envisage this would be a modifier that would be applied to enemies' health, number of enemies and player health.

Cheers
Hamish McHaggis
21
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Joined: 13th Dec 2002
Location: Modgnik Detinu
Posted: 28th Nov 2004 00:52
Yeah, I'd imagine you'd have an option in your front end, that would trigger separate scripts that set up the level settings for easy, normal and hard difficulty.

Isn't it? Wasn't it? Marvellous!
Richard Davey
Retired Moderator
21
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Joined: 30th Apr 2002
Location: On the Jupiter Probe
Posted: 29th Nov 2004 18:03
I don't believe there is any facility for this for the EA release version.

"I am not young enough to know everything."
- Oscar Wilde
chuckie
20
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Joined: 8th Oct 2003
Location:
Posted: 1st Dec 2004 15:48
Ok, thanks for the reply Richard.

Cheers
Chuckie
Rob K
Retired Moderator
21
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Joined: 10th Sep 2002
Location: Surrey, United Kingdom
Posted: 2nd Dec 2004 00:48
Difficulty will of course be user-selectable when you create the levels.

To managing the difficulty level should be quite easy for Lee to add in. Each entity could have three different scripts for the various difficulty levels:

Eg:

shoot.fpi (Enemy attack default script)
shoot_easy.fpi (Used if this exists & Easy difficulty)
shoot_medium.fpi (Used if exists & Medium difficulty)
shoot_hard.fpi (Used if exists & Hard difficulty)


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