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3 Dimensional Chat / Free skyboxes

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Clueless
22
Years of Service
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Joined: 16th Feb 2004
Location: Corbin, KY, USA
Posted: 29th Nov 2004 16:08 Edited at: 30th Nov 2004 09:03
[EDIT 29 NOV 21:30UTC Added preview images to end of this post. Sorry I didn't include them earlier. Also removed the hardcoded pathname in the included DBPro sample code.]

Hey all,

With all the requests for skyboxes I've seen in the forums, I thought I'd share some that I've made in Bryce, if anyone's interested. I've got about 20 so far; thought I'd put a few online and get some feedback before loading up the whole mess.

The download is a zip file, approx 6MB, and contains five skyboxes, along with a simple DBPro program to let you use the arrow keys and mouselook to view them. Each skybox is in its own sub-folder. Each folder contains the sky (CEILO.X) and textures for the various faces of the cube (named 1.bmp through 6.bmp). To view a different box using the sample program, just change the sub-folder name in the subroutine "LOAD_SKYBOX". I'll try to get some screen snaps online tomorrow to give folks an idea if they're worth downloading or not.

http://www.alsip.net/vaxwar/skypack/sky_up.zip

A few notes:
1. The texture files are large bitmaps (approx 700k) and I can probably improve on the load time by converting to JPG, but one thing at a time...

2. I didn't pay much attention to the bottom face of the cube, since I normally slap a matrix or terrain in the middle of the box anyway. You might notice some flipped faces on the bottom of the cube as a result.

3. Bryce pretty much forces a mid-image horizon line on me so usually the bottom 1/2 of the texture isn't of much use due to perspective. Another good reason to put a matrix or terrain in the middle of the box...









QuothTheRaven
23
Years of Service
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Joined: 2nd Oct 2002
Location: United States
Posted: 29th Nov 2004 16:35 Edited at: 29th Nov 2004 16:36
I just got an error "File does not exist at line 118" when I ran the DBP program. You load the image from
"C:\Documents and Settings\Administrator\Desktop\Advanced Terrain\Media\bluewatercielo.x"

I'll let you think about why that won't work on my computer.

IanG
21
Years of Service
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Joined: 25th Sep 2004
Location: Cyberspace
Posted: 30th Nov 2004 00:44
lol - always use relative file names

Used to be Phoenix_insane registered in september 2003 despite what the date says to the left <--
PC - amd athlon 2.0ghz, 512mb, GeForce FX 5200 128mb, 200gb, xp pro sp2
Clueless
22
Years of Service
User Offline
Joined: 16th Feb 2004
Location: Corbin, KY, USA
Posted: 30th Nov 2004 02:18
Quote: "lol - always use relative file names"


LOL. You mean not everyone has a folder named "C:\Documents and Settings\Administrator\Desktop\Advanced Terrain\Media\" on their system? I thought that was an ISO standard...

@QuothTheRaven:
Quote: "I'll let you think about why that won't work on my computer"


Nah, the answer is too obvious, you already know what to do. The hardcoded path was there 'cause the old terrain pack kept expiring every 7 days requiring a reinstall which trashed all the work done so far. So I moved everything to a safe place and dropped a hardcoded path in. Anyway, I'm not really demo-ing skybox viewer code, just the skyboxes. Thanks for pointing out the glitch though.

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