Got bored this week so i started a tech demo to show off some nice gfx and stuff, this is as far as i've got:
just terrain stuff for now. I keep running into loads of bugs and its made me mad, created a model in gmax, exported it as MD3, converted to 3DS in Milkshape, used Lithium unwrapper to skin it with quick texture, loaded it into my DB project and it worked fine! opened up the quick texture in Photoshop and added detail, pressed save and then quit, now my DB project crashes each time i compile!!! grrr... so i'll get back to it sometime, maybe after a bug fix or 2.
What the flame does not consume, consumes the flame.
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AMD XP2100+, Geforce4Ti 4400, 512Mb DDR, Abit KX7, WinXP Home