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3 Dimensional Chat / Here we go again! LWO to X format

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mattycarr_uk
17
Years of Service
User Offline
Joined: 12th Dec 2002
Location:
Posted: 10th Jan 2003 00:16
Welocum to another conversion thread...

Does anyone know a good FREEWARE... *glares at some unruly elements in the forum who dig out KaZaA* converter program for converting basic .lwo models into .x format... what I did originally is made them in 3dCanvas, then exported to truespace, then exported to x, but i dont have truespace no more..

Can anyone help?
Epidemicz
17
Years of Service
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Joined: 23rd Nov 2002
Location:
Posted: 10th Jan 2003 03:44
I if you do have lightwave, you can just export to .3ds then use dbconv to go to .x. The way it sounds in your post, I don't think you have lightwave though?

If you do, hope that helps. If you don't, then it doesn't help at all, and I will check around for one...

I am the very disease you pretend to be.
John H
Retired Moderator
17
Years of Service
User Offline
Joined: 14th Oct 2002
Location: Burlington, VT
Posted: 10th Jan 2003 04:43
Lithium Unwrap I think. Is there anything that little proggy cant do?????!!!!!!

Get it at simples site http://homepage.ntlworld.com/toneth/

RPGamer

Current - RPG: Eternal Destiny : Help Wanted!
http://www.halbrosproductions.netfirms.com
Dont ask those questions! Read the help files lazy!
mattycarr_uk
17
Years of Service
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Joined: 12th Dec 2002
Location:
Posted: 10th Jan 2003 08:57
Yay! Thanks for the help...

Where can I get dbconv, I dont think I have it..?

And I'm checking out that site now.

mattycarr_uk
17
Years of Service
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Joined: 12th Dec 2002
Location:
Posted: 10th Jan 2003 09:30
**foams at the mouth, collapses and explodes, leaving foamy debris over everyone**

damn my post-pre-post-prerelease version of LW 7! Doesnt make the right form of lwo... >=( I'll have to go the long long way.

----
Why have tips?
Trefunge - more fun than not, less funny than that ^
Viroscope
17
Years of Service
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Joined: 10th Jan 2003
Location: - Please Select -
Posted: 10th Jan 2003 23:21
http://www.dstorm.co.jp/dslib/plg70e.html Bottom of the page is an export plugin for lightwave itself and it is free

Will only use lightwave for my modeling.
and The game is in progress when i get somewhere with it i'll post uh stuff: I am sleepy.
mattycarr_uk
17
Years of Service
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Joined: 12th Dec 2002
Location:
Posted: 11th Jan 2003 21:03
yeah, thats the one.

**explodes**

----
Why have tips?
Trefunge - more fun than not, less funny than that ^
mattycarr_uk
17
Years of Service
User Offline
Joined: 12th Dec 2002
Location:
Posted: 12th Jan 2003 00:18
found the solution! thanks to me bro! ^_^

what I eventually did was fiddle with the preferences to enable the unlock button, then downloaded a load of plugins and exported to DXF and CrossRoads'sed it to X format. I had to flip the polygons though in lightwave to get it to work.

Note to ENGO - Found that X editor for you, nak nak.

----
Why have tips?
Trefunge - more fun than not, less funny than that ^

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