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3 Dimensional Chat / Can someone UV Map this for me please?

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Dom
22
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Joined: 31st May 2004
Location:
Posted: 12th Dec 2004 01:26
I have this model of a hand holding a gun ive tried UV mapping it but it didnt go to well so can one of you UV Map it for me? No need to texture it Ill do that...(Unless your offering!)

DRAGONFIRE STUDIOS
Lead Programmer
(The Studio being my front room)
IanG
21
Years of Service
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Joined: 25th Sep 2004
Location: Cyberspace
Posted: 12th Dec 2004 01:52 Edited at: 12th Dec 2004 02:13
done

in the file is the max 7 file, the 3ds file with exported max coordinates and the uvw file for max uv unwrap modifier

if you need any other formats just ask

[edit] changed uploaded file - added a couple of things to it [/edit]

Used to be Phoenix_insane registered in september 2003 despite what the date says to the left <--
PC - amd athlon 2.0ghz, 512mb, GeForce FX 5200 128mb, 200gb, xp pro sp2
IanG
21
Years of Service
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Joined: 25th Sep 2004
Location: Cyberspace
Posted: 12th Dec 2004 02:20
btw what program are you using - its a decent model

Used to be Phoenix_insane registered in september 2003 despite what the date says to the left <--
PC - amd athlon 2.0ghz, 512mb, GeForce FX 5200 128mb, 200gb, xp pro sp2
Dom
22
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Joined: 31st May 2004
Location:
Posted: 12th Dec 2004 02:22
Thanks!

DRAGONFIRE STUDIOS
Lead Programmer
(The Studio being my front room)
Dom
22
Years of Service
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Joined: 31st May 2004
Location:
Posted: 12th Dec 2004 02:23
Im using Anim8or! Its the only moddeller I know how to use... But I really need an animator!

DRAGONFIRE STUDIOS
Lead Programmer
(The Studio being my front room)
IanG
21
Years of Service
User Offline
Joined: 25th Sep 2004
Location: Cyberspace
Posted: 12th Dec 2004 02:30
if you have any problems or need to mapping in a different way just ask

Used to be Phoenix_insane registered in september 2003 despite what the date says to the left <--
PC - amd athlon 2.0ghz, 512mb, GeForce FX 5200 128mb, 200gb, xp pro sp2
G Man
21
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Joined: 17th Nov 2004
Location:
Posted: 16th Dec 2004 02:55
Yeah the texture mapping in Anim8or really sucks. Other than that I use it too because I've grown accustomed to it and am used to its excentricities...
The Samurai
21
Years of Service
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Joined: 28th Jul 2004
Location: San Angelo, Tx
Posted: 1st Feb 2005 11:52
I tried anim8or for a while and got tired of all the clumpy GUI. The modeling was ok...but I would still go with milkshape any day.

-Celsius Zero
[url]
http://darkmagicgraphics.4t.com/[/url]
G Man
21
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Joined: 17th Nov 2004
Location:
Posted: 1st Feb 2005 12:07
Steve Glanville's done a lot of work on Anim8or of late. Last I talked to him, he said a .X exporter and proper UV mapper were the next things on his agenda. He's got everything all tied to hot keys now (thank goodness!) and it's really starting to round out nicely... Besides, you can't argue with the price!

Intel Pentium 4, 3.4GHz, 1280MB RAM, NVidia Quadro FX3000/256MB, 240GB HD, XP Pro
The Samurai
21
Years of Service
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Joined: 28th Jul 2004
Location: San Angelo, Tx
Posted: 4th Feb 2005 14:13
true true...i can't argue with the price...but from what you said, some of the bumps are beginning to smooth out. hopefully Anim8or will come out real nice in the end.

-Celsius Zero
[url]
http://darkmagicgraphics.4t.com/[/url]

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