My question:
Shall I wait for an update (where no IDs will be used) or shall I start to write my own Objects?
(So I can use pointers like
"pActiveCamera" that I can send to my functions. (this is what I am doing right now but I dont know if I can kill all the stuff when the update is out) )
Here is an example of what I want to do:
Example Camera handling:
++++++++++++++++++++++++++++++++++++++++++
+ TCamera + //classname : parent
++++++++++++++++++++++++++++++++++++++++++
+ int CamID + //attributes
+ TPosition CamPos +
+ ... +
++++++++++++++++++++++++++++++++++++++++++
+ void PointCameraAt ( TPosition ) + //methods
+ void PointCameraAt ( fX, fY, fZ ) +
++++++++++++++++++++++++++++++++++++++++++
for completition:
++++++++++++++++++
+ TPosition +
++++++++++++++++++
+ float X +
+ float Y +
+ float Z +
++++++++++++++++++
Is this "useful" or shall I wait for the update?
Thanks in advance
Smithy (dgSDK newb)
aka [DaB] DaByte
PS: WHEN can I post without waiting several hours until my post will actually be posted (moderation)??? I am registred for several days now! It is VERY annoying! Otherwise the community is very nice so far
//Pentium IV 3200E/Prescott; 800Mhz FSB; Hyperthreading; WinXP Pro (!XP2); ATI R9700PRO; 1024MB RAM (2x 512MB "DualChanneled"
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