now the low res model
as u'll notice. there don't seem to be too much of a differance in the way they look.
but heres an example of what i mean.
high res model = 7.3meg as a .x file
low res model = 735kb as a .x file
high res poly count (approx.) 350k
low res poly count (approx.) 30k
do u think it'll need to be reduced any more or is that quite ok for a game. bare in mind that there won't be too much on screen at once and u'll be able to get up close and personal with them at some points
system specs: AMD XP 3000+, 512Mb DDR333, nvidia ge-force FX 5600 128MB, 1x8Gb & 1x40Gb HHD, 52x CD drive, DVD+RW 4x, Sound Blaster 128.... all in a Nokia 8310 case :0D