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DarkBASIC Professional Discussion / process bsp collision

Author
Message
Andy Igoe
23
Years of Service
User Offline
Joined: 6th Oct 2002
Location: United Kingdom
Posted: 11th Jan 2003 22:13
The process bsp collision [i][/i] command does not seem to work reliably.

In the DBPro editor the command does not highlight and once my program is executed I get very erratic results with my shooting routine that uses it - the final bullet position ends up in all manner of distances away from the camera.

Is this command operating as intended?
Pneumatic of Xev@EQ
God made the world in 7 days, but we're still waiting for the patch.
the architect
23
Years of Service
User Offline
Joined: 6th Jan 2003
Location: United Kingdom
Posted: 13th Jan 2003 01:23
SO DO I. I ACTUALLY ADDED COLLISION DETECTION TO A BULLET AND FOUND THAT AT CERTAIN AREAS I COULD NOT SEE IT, EVEN IN THE OPEN.

Andy Igoe
23
Years of Service
User Offline
Joined: 6th Oct 2002
Location: United Kingdom
Posted: 13th Jan 2003 19:08
I should add that bsp collision hit is very reliable after a sync command - it is just for process bsp collision that erratic results are occuring.

Pneumatic of Xev@EQ
God made the world in 7 days, but we're still waiting for the patch.

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