I've done quite a bit on the little i had, i mean i had a paragraph of a story with 4 characters and a simple Bitmap Map...
Now it has a complete starting sequence planned out (and story boarded), 7 main charaters, 4 Races, a full map which i'm likely to release soon to the public to see (upto Rose) ... an LOD Patch Terrain of the map
Several castles roughly sketched, characters roughly sketched, Main Character almost fully modelled with textures and weaponry, a few (possible) world items, the first challenge concept done as well as the area concept, story concept AND the majority of the modelling and textures complete :: takes a breath ::
Oh yeah and i've completed a Mesh Bone Animator (with DB Ehd plugin dba) and possibly the General Gameplay done, that is if Rose will want to use the Zelda Engine
so ya know i've been a busy lil beaver, but there is only so much i can do within a back and forth showing of work with Rose and like her opinion on what she wants, what she doesn't, howto intergrate the challenges, possible educational challenges (i've tried but everything i think up i think is a lil too complex to code quickly and|or for little kids about 6-13years)
But i think making a side project which gives me a break from the main one, yet at the same time is actually helping the development of the main project quite alot if fun
If anyone can wait until 8am GMT i'll see about getting up some first sight screenshots ... as I want a demo for Wednesday - i think everyone should have an opinion on atleast the graphics at this stage.
I actually have had the stupid idea today to actually rather than copying the graphics from the N64, i'm going to improve them slightly. What i meant to myself by that i'm not sure - this is where it turns into a CGR affair needing a super computer to run LMAO (j|k)
I'm sure ya'll all be interested atleast in how this turns out, because it appears tha Ocarina was THE most loved version of Zelda. Personally i think all of them have been fantastic including the new one i got to play test recently. Gotta say, on screenshots the graphics look crap - its one of those games that if you don't see in action you do miss out on. Would have prefer'd to see an updating on Zelda64 graphics rather than the new style, i mean Mask of Majora has truely awesome graphics - but what can ya do (MAKE YOUR OWN! - DarkBasic Crew) hehee
alrighty well if i plan to get something presentable done i best stop writing and get on with it. Wish me luck
Anata aru kowagaru no watashi!