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3 Dimensional Chat / direct x importer

Author
Message
Dark Serpent
22
Years of Service
User Offline
Joined: 24th Feb 2004
Location: U.S.A.
Posted: 25th Dec 2004 03:30
I need a free modeler that can import direct x models. Can anyone help?

I'm such a
Dark Serpent
22
Years of Service
User Offline
Joined: 24th Feb 2004
Location: U.S.A.
Posted: 25th Dec 2004 06:09
it doesnt neeed to be good. It just has to import x models .

I'm such a
Mr Underhill
23
Years of Service
User Offline
Joined: 23rd Apr 2003
Location: The Forgotten Worlds...
Posted: 25th Dec 2004 06:28
Quote: "I've searched high and low for something like this and as far as I can tell, there is no good FREE modeler that can import .x models. "

Not yet, at least.

After december 26, I will be Mr. Underhill again.
mm0zct
22
Years of Service
User Offline
Joined: 18th Nov 2003
Location: scotland-uk
Posted: 26th Dec 2004 07:20
truespace3.2 is free and supports .x
search this section of the forum for truespace and you will fins a link

http://www.larinar.tk
AMD athlon 64 3000+, 512mb ddr400, abit kv8, 120gb hdd, gigabit lan, ati radeom 9800se 128mb.
JeroenNL
22
Years of Service
User Offline
Joined: 4th Sep 2003
Location:
Posted: 27th Dec 2004 00:25
Quote: "I've searched high and low for something like this and as far as I can tell, there is no good FREE modeler that can import .x models."


Is that so? In that case, I really have to finish my .X importer for DeleD soon!

Use the free 3D modeller DeleD to get skilled in 3d editing! Visit http://www.delgine.com for more info.
Sol462
21
Years of Service
User Offline
Joined: 12th Sep 2004
Location: playing with the spazookeedoo
Posted: 27th Dec 2004 14:37
true/game space import .x. i think anim8or does too. so does blender.

coffee + monkeys + creativity = games
game Spacer
21
Years of Service
User Offline
Joined: 24th Jul 2004
Location:
Posted: 27th Dec 2004 16:49
Its not free but for 15 USD FragMotion looks like what you need.
http://forum.thegamecreators.com/?m=forum_view&t=44801&b=3
The Samurai
21
Years of Service
User Offline
Joined: 28th Jul 2004
Location: San Angelo, Tx
Posted: 1st Jan 2005 09:02
You can also import it into lith unwrap and then export it into another format and load it into your current modeler

Dr Crazy
22
Years of Service
User Offline
Joined: 13th Apr 2004
Location:
Posted: 2nd Jan 2005 00:00
Yeah Jer it would be a great idea! It would help me ALOT .
Cya mate,
Nick.

1.9GHZ/Windows XP Home Edition/NVidia GeForce4Ti 4600/128MB RAM/60GB Hardrive
G Man
21
Years of Service
User Offline
Joined: 17th Nov 2004
Location:
Posted: 2nd Jan 2005 06:00
There's JTEdit and ppModeler too...

Intel Pentium 4, 3.4GHz, 1280MB RAM, NVidia Quadro FX3000/256MB, 240GB HD, XP Pro

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