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3 Dimensional Chat / Load 3d scenes over the Internet

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tgraupmann
23
Years of Service
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Joined: 26th Feb 2003
Location: United States
Posted: 25th Dec 2004 04:03 Edited at: 27th Dec 2004 06:03
It dices, it slices, and now it brings models across the Internet to your door. The latest feature allows you to download your buddy's entire 3d scene complete with vertex arrays, texture coords, and textures. All this for under 270k.



Visit http://www.TagCMA.com and give this Open Source project a test spin!

Excellent question. I just put together a "What is TagCMA?" page.
http://www.tagcma.com/article.php?story=20041224202010712

[QUOTE=OptimusDesign]Hmmmm,

IF this is a real app, people are going to need a lot more information than what is available, which is basically none. The "What is" page is a copy of the "Home" page. "3d Studio, Flash, Director, Instant Messengers (MSN,Yahoo!, AIM), and Photoshop", what if people never used any of those?

[/quote]

I suppose they wouldn't have a clue what I'm talking about and might not need to use the app.

What I meant was TagCMA will include features similar to:
* The mesh creation and keyframe animation abilities of Discreet's 3D Studio/GMAX
* The look and feel of Macromedia Flash/Director keyframe layouts
* The sociability of instant text messengers / chatrooms
* The image texture editing tools of Adobe PhotoShop

The tagcma site runs something called geeklog (another open source project). Basically, all stories are sorted in chrono order. I just happened to create the what is story last, so it shows on the top.

[QUOTE=OptimusDesign]
What happens when 2 or more people are working on the same exact thing, like moving some vertex around?[/QUOTE]

Currently, if two people are working on the exact same tihng then the logic is to use whatever the last action was. If two people are doing opposing rotations, it will use the last change based on the timestamp.

The should be stuff, is just specifications. Just dreaming up, what would be cool, what it should do. Just trying to get people interested so I can get their feedback and make things better.

This is all a work in progress...

[QUOTE=OptimusDesign]
... Or you want something there and someone else doesn't, all hell breaks loose?[/QUOTE]

Each user that logs in is given their own personal workspace. A buddy has complete control over their workspace. I have some Digital Rights Management (DRM) ideas written down. Basically, a user should be able to moderate what other people do in their workspace. On various issues, like (1) customize the UI, (2) add new models to the scene, (3) change the materials of a model, (4) move verteces around, (5) change the environment, (6) change the lighting...

Stuff like that. The basic idea is that a free user has access to all the features in the system. Where a paying user will have the greater ability to moderate their workspace and retain more intellectual property rights.
tgraupmann
23
Years of Service
User Offline
Joined: 26th Feb 2003
Location: United States
Posted: 25th Dec 2004 04:40
Excellent question. I just put together a "What is TagCMA?" page.
http://www.tagcma.com/article.php?story=20041224202010712
Sol462
21
Years of Service
User Offline
Joined: 12th Sep 2004
Location: playing with the spazookeedoo
Posted: 25th Dec 2004 09:56
holy s***! original, open source, [indescribable word], and very useful. daddy like!
<----thumbs up

coffee + monkeys + creativity = games
Baggers
22
Years of Service
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Joined: 31st May 2004
Location: Yonder over dem dere hills
Posted: 27th Dec 2004 11:16
Very interesting concept, looks nice will have a look into this, would be nice to see the pro's round here being able to give a little 'live' tutoring.
Nice work
Baggers
tgraupmann
23
Years of Service
User Offline
Joined: 26th Feb 2003
Location: United States
Posted: 27th Dec 2004 13:07
I think I get what you mean? What kind of live tutoring?
tgraupmann
23
Years of Service
User Offline
Joined: 26th Feb 2003
Location: United States
Posted: 29th Dec 2004 20:02 Edited at: 30th Dec 2004 01:36
I recorded a few movies to show some of the system's features. I added functionality to capture the screen in a new thread which outputs a series of PNG files. And QTPRO can turn a series of images into MP4 movies. The following links are mirrored on sourceforge.
http://sourceforge.net/project/showfiles.php?group_id=101941&package_id=139445

The following is a short video showing the overall features of TagCMA.
http://prdownloads.sourceforge.net/tagelflax/TagCMA_1_9.mp4?download

Another QuickTime movie. Shows some of the viewport manipulation features.
http://prdownloads.sourceforge.net/tagelflax/TagCMA_1_9_2.mp4?download

The following movie shows a typical user switching workspaces by clicking on buddies.
http://prdownloads.sourceforge.net/tagelflax/TagCMA_1_9_3.mp4?download
tgraupmann
23
Years of Service
User Offline
Joined: 26th Feb 2003
Location: United States
Posted: 11th Jan 2005 00:21
Build Update:
- Now you can alter the color of each polygon in the scene.
- You can also assign a different material to an object in the scene.
- Recorded a QuickTime (MOV) http://prdownloads.sourceforge.net/tagelflax/TagCMA_1_17_1.mov?download that shows the latest features.

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