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3 Dimensional Chat / This is my head model...

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Runelore
16
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Joined: 27th Aug 2002
Location:
Posted: 27th Aug 2002 19:41
Hi If we are posting 3D models...
this is a head for some FMV that I am making for a game I am gonna make in DBPro...
I will post the whole character when made...

Runelore
16
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Joined: 27th Aug 2002
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Posted: 27th Aug 2002 19:42
sorry this is the correct link



AlecM
16
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Joined: 26th Aug 2002
Location: Concord, MA
Posted: 27th Aug 2002 21:28
WOW, looks very nice. you may want to define the cheek bone a little more. also the underside of the nose looks too curved. looks great

Goto http://www.shellshockede.com
xtom
16
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Joined: 26th Aug 2002
Location: Ireland
Posted: 27th Aug 2002 21:41
Looks excellent.
Batlin
16
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Joined: 26th Aug 2002
Location: Spain
Posted: 27th Aug 2002 22:14
Wow, the model is fantastic!

Weel done, indeed!

Cheers,

Cheers, Batlin.
WEBSITE: http://www.darkbasicoes.cjb.net
FORUMS: http://www.darkbasicoesforos.es.vg
Mike
16
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Joined: 26th Aug 2002
Location: United Kingdom
Posted: 28th Aug 2002 02:47
Wow

Thats some nice work there, getting up to the level of the great Sir Manfred (if you know him)

Mike

VapourNET.com
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Steverino
16
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Joined: 27th Aug 2002
Location: United States
Posted: 28th Aug 2002 03:10
Looks great, but very high-polygon count.

Dbcoder
16
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Joined: 26th Aug 2002
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Posted: 28th Aug 2002 03:44
WOW!

Specs: AMD Athlon 1800+ : Dual Boot (Windoze,Linux) : GeForce 4 Ti 4200 : ECS k7s5a Motherboard : 3d Mark2001 SE Score :8573
=DaZ=
16
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Joined: 28th Aug 2002
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Posted: 28th Aug 2002 09:46
I agree wid every1 else when they say WOW, it kinda reminds me of the face models in Operation Flashpoint only ur looks to have a higer polycount. What is the Polycount BTW? and what did u make the programme in?

DaZ

Runelore
16
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Joined: 27th Aug 2002
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Posted: 28th Aug 2002 13:57
Hi there... Thanks for all the comments.. The polycount is just under 5000 polygons..
I created it in Lightwave 3D 7.5... Lightwave is teh best 3D package available !!
This model is just for the FMV and I also have a low poly model. I will upload that if you wanna see it....
thanks again...

Startopian
16
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Joined: 28th Aug 2002
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Posted: 29th Aug 2002 03:19
Looks very good indeed. I hope DB Pro can handle this sort of object size fast enough for you.

AlecM
16
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Joined: 26th Aug 2002
Location: Concord, MA
Posted: 29th Aug 2002 05:40
i doubt this was meant to be used in realtime.

Goto http://www.shellshockede.com
AlecM
16
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Location: Concord, MA
Posted: 29th Aug 2002 05:42
oh wait, he asid it was for an FMV

Goto http://www.shellshockede.com
Dark_ITheI _Angel
16
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Joined: 3rd Sep 2002
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Posted: 3rd Sep 2002 19:13
uhmm , why are the people making smooth things? , this head have too many polygones , dont think that DBpro is the hit of the year and can handle everything.

DaRk - aNgEl

AlecM
16
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Joined: 26th Aug 2002
Location: Concord, MA
Posted: 4th Sep 2002 01:46
Dark Angel: the post directly above yours is me commenting on this.

Goto http://www.shellshockede.com
Lampton Worm
16
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Joined: 4th Sep 2002
Location: United Kingdom
Posted: 4th Sep 2002 20:02
Its Billy Corgan.

But seriously, WOW! That is very very nice indeedy.
SopiSoft
16
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Joined: 28th Aug 2002
Location: Netherlands
Posted: 10th Sep 2002 12:47
looks really cool

lerpiedood
16
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Joined: 9th Sep 2002
Location: United States
Posted: 11th Sep 2002 05:32
Pretty good, I used to be able to create some nice heads with Blender, probably still can.

Sir Lerpie, the proud leader of Wurxware http://mysite.iptic.com/wurxware
InSiDeR
16
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Joined: 12th Sep 2002
Location: Australia
Posted: 12th Sep 2002 13:41
thats some impressive stuff
tho he has no hair

i ONLY JUST noticed that too, lucky i did,

you would have looked quite the fool
lol

- InSiDeR
http://www.darkbasicplanet.com
Flame
16
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Joined: 27th Aug 2002
Location: United States
Posted: 16th Sep 2002 10:57
Well haven't you heard Insider? No hair is in!!



Southeast Creations Web Design Service
www.southeastcreations.com
--------------------------------------
InSiDeR
16
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Location: Australia
Posted: 17th Sep 2002 05:40
hehehe...

ohhh i better prep myself then

Dr Av
16
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Joined: 16th Sep 2002
Location: United Kingdom
Posted: 17th Sep 2002 20:26
Looks really good, maybe a bit boss-eyed... go on... stick some bones in it and make it laugh!

Dark FLAS
16
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Joined: 18th Sep 2002
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Posted: 19th Sep 2002 22:56
WOW i am new to dark basic pro i did use darkbasic
i think that your model is just amazing! i cant wait to
see the FMV and the game that you making if you could post deatails about the game that will be kool!

Nemesis
16
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Joined: 18th Sep 2002
Location: Australia
Posted: 25th Sep 2002 16:02
I am also impressed by the model but it leaves me wondering how you textured it. How many textures does it use and what type of texture wrap did you use? What insane resolution did you use for the textures?

I know everything! At least I don't know anything I don't know.
james1980
16
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Joined: 18th Sep 2002
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Posted: 7th Oct 2002 05:34
YOUR THE MAN!

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