Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Product Chat / How hard would it be to import an animated character?

Author
Message
Major Payn
20
Years of Service
User Offline
Joined: 16th Dec 2003
Location: United States of America
Posted: 30th Dec 2004 12:12
What kind of steps are we looking at, for importing animated characters that we create with say a program like milkshape? Is it a difficult process?

Guns arn't the problem, people are the problem, shoot all the people and guns arn't a problem anymore.
David T
Retired Moderator
21
Years of Service
User Offline
Joined: 27th Aug 2002
Location: England
Posted: 30th Dec 2004 17:21
Hmm. Not looked at it too in depth yet, but it wouldn't be a case of importing an existing model nadi t working right away.

If it's similar to the way guns work, I'd import an existing character into milkshape, get the dimensions, and model one off there using the same animation frames.

Get 15 new commands, all the date / time commands left out of DBPro for free!
DOWNLOAD PLUGINS HERE: http://www.davidtattersall.me.uk/ and select "DarkBasic"
Noah
19
Years of Service
User Offline
Joined: 30th Nov 2004
Location:
Posted: 30th Dec 2004 22:19
Some Questions:

1.So you'd have characters with exactly the same animations?
2.And you'd do that with guns, too?
3.What would happen if you just imported an animated character to FPSC?
4. Do the models that come with FPSC (WW2/Scifi) have a separate folder in the FPSC directory that you could just pull them out of and edit them for game use?
David T
Retired Moderator
21
Years of Service
User Offline
Joined: 27th Aug 2002
Location: England
Posted: 30th Dec 2004 22:38
1. I think so yes.

2. No idea. I think it needs the same keyframes so fpsc can play the right animations at the right time.

3. Each is in a separate folder.

Get 15 new commands, all the date / time commands left out of DBPro for free!
DOWNLOAD PLUGINS HERE: http://www.davidtattersall.me.uk/ and select "DarkBasic"
Noah
19
Years of Service
User Offline
Joined: 30th Nov 2004
Location:
Posted: 30th Dec 2004 22:49
Quote: "3. Each is in a separate folder."


Do you mean each model in a separate folder (that's quite a few folders)
or

Each model theme is in a separate folder?

Login to post a reply

Server time is: 2024-02-28 02:15:29
Your offset time is: 2024-02-28 02:15:29