Quote: "Post your thoughts on which one is better and give a reason why, because to me 3ds max 6 kicks maya's rear."
Rather silly statement to make after not using Maya, or even learning Max to a degree where you can really see downsides.
3D Programs are alot like cars.. Each one does the same end result, the differences are how you use them to achieve similar performances. Some are more sluggish on control, others have no high-end umph.. Depending on your own personal style depends on what you can make of them and how much you prefer them.
From my point of view, I truely love driving my MG.. my step dad on the other hand hates it with a vengance and prefers his own Peugot. We have both passed our advanced driving training and are both capable of doing things in these cars that could bring out close to thier full potencial because of our skills with them.
On paper, my MG is technically superior to his Peugot.. but because he is uncomfortable with how it performs, he cannot achieve what I can. Same goes visa versa.
I don't think anyone can really make the whole situation much clearer than that. As Jebus notes, there are posts on this very subject already... some i've been a part of, some i've let run thier own courses.