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3 Dimensional Chat / I'm having problems when exporting to .x with Milkshape

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Freakill
21
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Joined: 28th Nov 2004
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Posted: 3rd Jan 2005 03:51
Hi everybody, some time ago I saw a post about "how to export Milkshape models to .x" but I can't find it now I try to export models to .x without any animation or skeleton and I don't know what options I have to choose Can anyone help me? If someone knows the url of the post I'm talking about i'll be very gratefull if you post it Or if you know how to export correctly with Milkshape, please, tell me how to do.

This could have been an intelligent sentence.
Freakill
21
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Joined: 28th Nov 2004
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Posted: 3rd Jan 2005 04:24
Hi everyone again!

Sorry, I've just seen that the post I'm asking is the sticky one and that I couldn't export my model cause it didn't had any bones
Now my question is another, the alphamap doesn't work when I export the model to .x? Or is my problem?

Thank you!

This could have been an intelligent sentence.
Mr Underhill
23
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Joined: 23rd Apr 2003
Location: The Forgotten Worlds...
Posted: 3rd Jan 2005 07:05 Edited at: 3rd Jan 2005 07:24
Milkshape does alpha maps? That's news to me, how'd you do it?
{EDIT:}Never mind. It's the second texture bar on the bottom, right? I guess I never noticed it before.

Quote: "A kilobyte is 1024 bytes, not 1028.
I mean.... not.. that i.... new that already.... i figured... maybe... CRUD! IM A NERD! -Ion Stream"

I feel your pain, man. Wait...pain?!
Freakill
21
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Joined: 28th Nov 2004
Location:
Posted: 3rd Jan 2005 07:30
Quote: " Milkshape does alpha maps? That's news to me, how'd you do it?
{EDIT:}Never mind. It's the second texture bar on the bottom, right? I guess I never noticed it before. "

It was once, but now it's different with the 1.7.2 version. I've just found a tutorial taht explains a solution if you manage with Photoshop:
http://www.swissquake.ch/chumbalum-soft/forum/showthread.php3?s=&threadid=13013
I hope it helps anyone

This could have been an intelligent sentence.

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