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3 Dimensional Chat / limb pivot

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Message
Cookyzue
22
Years of Service
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Joined: 12th Oct 2003
Location: Who Cares?!
Posted: 3rd Jan 2005 09:21
i made a model that is seperated into different body parts(each a different file) loaded them and added the limbs together. Now i need to be able to specify the limbs pivot point in order for the limbs to rotate accuratly. Is there a way to do that? Thanks in advance.


Current Project: Goonder Mania
MCK Games
dark coder
23
Years of Service
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Joined: 6th Oct 2002
Location: Japan
Posted: 3rd Jan 2005 09:34
well 1st off what program are you doing this in?


Cookyzue
22
Years of Service
User Offline
Joined: 12th Oct 2003
Location: Who Cares?!
Posted: 3rd Jan 2005 09:35
i made the models in wings, but im doing the limbs and stuff in db pro.


Current Project: Goonder Mania
MCK Games
G Man
21
Years of Service
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Joined: 17th Nov 2004
Location:
Posted: 4th Jan 2005 01:57
The limbs need to be modelled with the model's 0 coordinates at the location where you want it to rotate.

Intel Pentium 4, 3.4GHz, 1280MB RAM, NVidia Quadro FX3000/256MB, 240GB HD, XP Pro

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