@french gui:
...sorry for the problems! Heightmaps are limited to 1024x1024 pixels. But I suggest to use heightmaps with a maximum of 512x512 pixels (262.144 vertices). They are good enough for a whole planet ;o) and your 3D-software will still run with a reasonable framerate ;o)
You can use the phobos-heightmap as an example to create an asteroid. Use also a radius of 600 and "play" with the color factors to change the value of deforming.
Use 1000 or so as radius for a "normal" planet. Blank screen.... ??? Please mail me your graphics-card type and your pc-configuration. Thank you!
Your suggestions for additional features are great. I'm sure I will realize some of them soon :o)
@Philip:
thank you for the positve feedback :o)
There was an error regarding the price at the website.
It has to be 16,- Euro / 19,- US$. I've allready changed it.
Send me more feedback please.
THANK YOU!
Spaceman
www.TerrainBuilder.com
Computers are humans too!