Quote: "Actually, Resident Evil 4 and Killer 7 were announced to come out on the PS2 after the Gamecube. Bummer."
Residentl evil 4 and Killer 7 for the PS2 won't be out until the Next Generations start hitting the stores.
They're simply 'cash-in' versions of the games, and there is a rumour that Resident Evil 4 is going to be majorly delayed from the proposed Late-2005 simply because they don't have a sodding clue how to make the game look even remotely close to what it does on the GameCube.
Quote: "Halo was going to be for PC before Microsoft bought Bungie.
Actually, it was going to be for the Mac."
Halo was being developed on both the Windows and Macintosh Platforms, the PC version just had more cover and I didn't (at the time) have a Mac to run it, could barely run Warcraft3 fcol heh
You know what pissed me off about that whole situation, was Microsoft wanted Bungie to keep going on-to Halo 2 rather than revive thier old code for the PC.. so Gearbox were told to convert the X-Box version. Quite frankly Gearbox made a horribly bloody mess of it, which truely screwed it up for PC owners
I waited so long, just to have it on the X-Box with a control system I dislike quite intensely.
The N64 and GameCube are quite well designed for FPS games, the X-Box just isn't.. nor is the Playstation 2
just my opinion really; this said it might be more down the the controls used.
Quote: "Anyway, it is true that there won't be any more D-Pad, A or B buttons/controls. This was confirmed by some Japanese magazine, and I forgot the link where I read it."
Alright apart from the fact the current rumour around the campfire is that GameCube & GameBox Advance hardware will be compatible.
My eye-brow more than raises at this rumour. To begin with the GameCube uses the buttons:
A(D-Button) B(D-Button) C(Stick) X(D-Button) Y(D-Button) Z(D-Button) L(A-Button) R(A-Button)
Additional controls are:
Digital-Pad Control-Stick Start(D-Button)
The C-Stick is quite rare in the way, while it is an Analog Control Stick, it also passes back the 8-Way Directional C. Provides you with alot more flexibility of the control.
If the extra Analog control isn't required, then that provides you with 8-Extra buttons.
While it *may* be the case that the A & B buttons are changing thier roles, like the C-Pad did.. it's a complete crock of crap they're being dropped. Not without a radical controller redesign and a just as radical break from tradition and renaming all of the buttons.
What's more the D-Pad is not very likely to disappear either, given it is used in 90% of all GameCube games either to offer alternative control method to those who aren't fond of the Control-Stick, or as to provided additional buttons.
As it standads the GameCube is capable of using each of it's buttons in a variety of ways.
So while you have 8 - Visible Buttons, you also have an additional 8 from the C-Stick, another 2 from the Unclicked L & R, another 4 from the D-Pad.
Makes a total of 22 Potencial buttons to use!
Why exactly would Nintendo wish to take thier controller down to 6 Standard buttons? Sure most of the controls can comes from other sources but what buttons are used the most by games?
A B & X Y... All of the games use these.
Sorry but it just seems, unfeasible to me for Nintendo to drop the only things that tie them to the pad of Console gaming.
- / -
As for what is above:
Quote: "when the PS2 was released soon after, people stopped caring and moved on to the next, more powerful console"
That is the main flaw in your statement isn't it.
People sit there and say 'well without a doubt the X-Box and GameCube are more powerful.
Something I said last time these console wars were upon us was;
Dreamcast vs Playstation 2 : X-Box vs GameCube
in terms of power, and actually I was pretty spot on with that prior to knowing all of the details. Something has bothered me though, how the Playstation 2 was capable of generating SOOO much of the market. People can say 'well they were out first'.. but then if that's the case then why when the X-Box and GameCube came out did they Playstation 2 *still* (and still does) continue to outsell them in units?
How come the Playstation2 just made a mockery of the Dreamcast, despite it's much lower costs and quite obviously higher graphics quality.
Let's face it, the Console war last time didn't go at all like *anyone* expected it to. While alot of things everyone thought would happen did... no one truely believed that Sony would dominate everyone by such an unimaginably huge gap!
What makes even less sense is, the X-Box has more and better online games. Both the X-Box, GameCube and Dreamcast have more exclusive titles, franchises, and original games.
Seriously speaking, what the hell makes the Playstation 2 so damn special?! Can anyone actually answer this?
With the Playstation and Nintendo64 I could understand it, the N64 might've been more powerful but it cost an arm & a leg for games and hardware, not to mention how limiting in size those Carts were.
I suppose once again you can say the same thing about the GameCube, however every played 'Tales of Symphonia'? .. 80hrs(ish) of gameplay, the game is much larger than Final Fantasy X, it has a good number of CG Sequences, Voice Sequences, etc.. It is bigger and better than Final Fantasy X (imo).
While alot of the larger games that match the PS2 in sheer size are 2/3 Discs, I don't see what the hell the advantage of just having one disc is other than not having to change it.
The PC still uses CDs for the majority of released FGS, hell even Half-Life 2 and Doom 3 come in Disc form!
To me this has always been a sign that DVD Technology was and still isn't being taken seriously in computing.. how many people use DVDs for actual games and software? I know that although I have one, it's a DVD-Ram used almost purely for backing up things. That's basically all I've ever used it for.
The biggest selling points of the PS2 when it was released were:
It plays old PS games, and it is capable of playing DVD-Movies.
The other things promised have never seen the light of day.
Thing is, most people traded in all of thier PS games just to get the PS2.. and most have never used them on the console.
Same goes for the DVDs, most people didn't used that feature on the console until they started getting DVDs; and usually this was when they had a DVD player attached to the TV, which seems weird but most of my mates kept getting VHS until they got DVD Players even though they had a PS2.
The only thing I can attribute Sony's success with is marketing hype. Because quite frankly, I really can't think of any games off-hand that really stood out on the PS2.
X-Box and GameCube I can think of dozens.. but PS2, nothing.