"reach around" ... bwhahaha. Sorry, just never heard that used as an insult/retort. Nice one.
Quote: "Very early on I used some photos of baking pans for some of the metal base texture"
D'you know, that's a really good idea. It's a shame I've just moved house and as such, all my baking pans are brand new. Only prestine guns for me....
Anyway, I don't mean to blow your own trumpet (or something) but seriously dude, that's teh shiznit. Your work is inspiring. I don't mean that in a arty, pretentious sorta way. I mean seeing the UVs, seeing the wireframe, seeing the flatshade, seeing the creative process, it takes the magic away; It's not mystical, it's acheivable. Looking at your work, I want to go away and model something. Granted, it'd probably look like poop, but at least I'd be learning.
Quote: "I'm sure that even commercial companies would kill to have an artist like you"
Agreed. There is another side of that though. I'm extactic that there's someone with demonstrable talent in the modelling and texturing field in this forum. Think about it - there's a smattering, nay a fistful of people out of the thousands of "book is stupid/wife is death" registrants. Even if you never feel like writing a tutorial, Alec, "deconstructing" your model like you have done is the next best thing.
I realise that the wording of this post may make it seem like I'm prepared to bend over expectantly in Alec's presence, but when his banner says "Professional Game Media", he means it. It's just refreshing since a large number of the community seem to adopt the word "studios" after their name and all of a sudden, they're professional.
book is death - wife is stupid