Thanks Chenak, that`s exactly what I wrote it for, I wanted to be able to use BSP maps in my own game which uses Tokamak to create realistic physics.
Attached is an Update, it fixes :
1) Type 2 Faces (BSpline Grid type) now work (but just the basic square shape)
2) Adjusted the orientation so it matches the DBPro BSP compiler
3) Adjusted the Scale to match DBPro BSP (Really odd, vertex data needed to be divided by 34.49, don`t know why
)
4) Made the map wireframe
You can now use LOAD BSP on the same map and they should overlap (only tested on 1 Map so far).
"Don`t try to engage my enthusiasm, I don`t have one"