i realise that most of these points will apply to 'level geometry', but rather than start a new thread on collision, i thought i'd just tuck it into this one
i've noticed some collision 'oddities':
- when blasting an enemy with my trusty shotgun, he/she frequently gets blown back half-through (or all the way through) the walls. in a couple of really interesting instances, the enemy disappared completely and then simply walked back out through the wall to resume his attack.
- when i place an enemy in the back part of the science lab, he/she will run through the window to attack me. the interesting thing is that the glass stays intact
- i've also noticed that 'point blank' shotgun fire (occasionally) has no effect on the enemy, while stepping back a foot or two delivers the blow effectively. i'm not so close as to have the shotgun actually 'through' the enemey mind you... just very close.
i find these to be interesting issues and wanted to share them with the community.
peace.