Yeah, I was thinking of adding a fire, but decided to try and calculate a lightmap instead.
What I think is cool, is that you could make a room in FPSC and bolt your own modelled room inside it, then use segments for doors and the floor - it should allow for very unique game designs.
PogoPogo,
Yeah, it's a single object - it's just a matter of selecting it as an entity from the thumbnails and dropping it in - note how entities can be rotated in 8 stages, so diagonal corridors and rooms should be very easy to put together.
Van-B
It's c**p being the only coder in the village.