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Dark GDK / Replacing DBPro?

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Spaceman Spiff
19
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Joined: 27th Jan 2004
Location: Smacking my head on your keyboard.
Posted: 19th Jan 2005 15:12
Is DBPro going to take backseat to DarkGameSDK like DBC did when DBPro came out? Does anyone know? PLZ say it won't.

I've bein driving since the age of three; if you don't belive me ask my parents, you can find them at the county hospital for the mentally imbalanced.
Kevin Picone
20
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Joined: 27th Aug 2002
Location: Australia
Posted: 19th Jan 2005 15:26
I doubt it, They are one and the same..

Kevin Picone
[url]www.underwaredesign.com[/url]
Play Nice! Play Basic - Next Generation Basic (Release V1.05 Out Now)
Lost in Thought
18
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Joined: 4th Feb 2004
Location: U.S.A. : Douglas, Georgia
Posted: 19th Jan 2005 16:48
I doubt it. I think the licensing is way too restrictive for many people to buy it as a replacement for DBP anyway. Maybe the commercial license (if it ever comes out) will give more freedom.

David T
Retired Moderator
20
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Joined: 27th Aug 2002
Location: England
Posted: 19th Jan 2005 21:10
Quote: "DBC did when DBPro came out"


DBPro was the new version, and so was the one that was solely developed.

DarkSDK is a completely separate product.

Get 15 new commands, all the date / time commands left out of DBPro for free!
DOWNLOAD PLUGINS HERE: http://www.davidtattersall.me.uk/ and select "DarkBasic"
Spaceman Spiff
19
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Joined: 27th Jan 2004
Location: Smacking my head on your keyboard.
Posted: 20th Jan 2005 03:56
Oh OK, now I'm happy again! Thanks guys/or girls I can't really tell.

-Thomas

I've bein driving since the age of three; if you don't belive me ask my parents, you can find them at the county hospital for the mentally imbalanced.
Vir Ex Machina
18
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Joined: 19th Jan 2005
Location:
Posted: 21st Jan 2005 23:08
All DarkSDK is is the DBPro library in a C++ callable library. It is the same thing. I would guess that any changes done to DBPro will immediately affect DarkSDK because they are the same thing. DarkSDK just let's you call the DBPro functions as a C library. They took all the DBPro internal functions and made them callable in a C library.

It does not let you get into the internals of the DBPro engine, which I thought it was going to do... I thought DarkSDK was actually the SDK to allow you to customize DBPro using C++ to create extension plugins That would be far more useful to me.

DOH! Not.
ALPHA ZERO PRODUCTIONS
19
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Joined: 28th Sep 2003
Location: Mom ! I forgot where we live !
Posted: 6th Feb 2005 13:00
yup

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IanM
Retired Moderator
20
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Joined: 11th Sep 2002
Location: In my moon base
Posted: 7th Feb 2005 00:27
Quote: "It does not let you get into the internals of the DBPro engine, which I thought it was going to do"


It's early days yet. You'll see that sort of thing in later releases.

Quote: "I thought DarkSDK was actually the SDK to allow you to customize DBPro using C++ to create extension plugins"


I was expecting to see a proper plug-in SDK myself - part of the reason I withdrew mine. Hopefully we'll see this soon too.

*** Coming soon - Network Plug-in - Check my site for info ***
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Tak Wing
18
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Joined: 14th Apr 2004
Location:
Posted: 3rd Apr 2005 02:14
Referring to the statement:
>All DarkSDK is is the DBPro library in a C++ callable library.
>It is the same thing. I would guess that any changes done to
> DBPro will immediately affect DarkSDK because they are the
> same thing.

anyone knows what version of DBP that DG SDK is based on? Upgrade 5.4? 5.5? 5.6? or 5.7?
OSX Using Happy Dude
19
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Joined: 21st Aug 2003
Location: At home
Posted: 3rd Apr 2005 02:19

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