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FPSC Classic Product Chat / Animated Objects ?

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Message
Mr Flowerkohl
15
Years of Service
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Joined: 19th Jan 2005
Location: Deutschland - Germany
Posted: 19th Jan 2005 17:03
Will it be possible to insert animated models? like........a ventilator , or a running lawnmower , or an old clock , or some traps like in quake 3 ? an animated driving car would also be nice. i think for this it must have "pathways".
and what about clouds ? Are there more layers than one ?
Fading to a specified direction ? ( north , south.... )
and will water be included ? swimming , diving ???
i know.....i've got tooooooo much questions
Noah
16
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Joined: 30th Nov 2004
Location:
Posted: 20th Jan 2005 06:08
This kind of goes along with what Mr. Flowerkohl was saying:
Can you have an animated object just sitting on top of the table that does nothing but look cool like a lava lamp or something? (I don't actually want a lava lamp in my games )

Huked on foniks wurked fer mee!
Mr Flowerkohl
15
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Joined: 19th Jan 2005
Location: Deutschland - Germany
Posted: 20th Jan 2005 14:30
i don't want a lava lamp , too. I want tied up , suffering zombies to "hang" around. like in doom
Plazmeh
16
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Joined: 7th Jan 2005
Location:
Posted: 20th Jan 2005 21:04
I'm gonna bump this. I want this answered!!!!!

That would be pwnage

uman
Retired Moderator
16
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User Offline
Joined: 22nd Oct 2004
Location: UK
Posted: 20th Jan 2005 21:57
I believe that a while back it was mentioned animated objects or at least movement of objects of some kind can be included, suggesting that traps for instance could be used. Doors move dont they.

Perhaps if you check the FAQ you might find the answer if the info in the previous statement I saw a long while back is listed.

Animated models - like something on a table where a models moves through a seies of frames - the answer must be yes. It has to be.

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