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FPSC Classic Product Chat / Just a questions about the bullet settings.

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The Nerd
16
Years of Service
User Offline
Joined: 5th Jun 2004
Location: Denmark
Posted: 21st Jan 2005 21:50 Edited at: 21st Jan 2005 21:51
Hi.


Today i was thinking about a thing i think should be possible in FPSC.

If lets say you have a gun and a shotgun and i wont have that the gun could damage as much as the shotgun. Would it be possible to set that the bullet from the gun only damaged with 10 while the shotgun damage with 50 ?


Thanks


The Nerd


looking for Royalty free 3D objects?
then Check PanzerGames at this link : http://www.freewebs.com/panzergames
Van B
Moderator
17
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Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 21st Jan 2005 22:15
Yes.


It's c**p being the only coder in the village.
The Nerd
16
Years of Service
User Offline
Joined: 5th Jun 2004
Location: Denmark
Posted: 21st Jan 2005 22:45
Thanks for your answer



The Nerd


looking for Royalty free 3D objects?
then Check PanzerGames at this link : http://www.freewebs.com/panzergames
Van B
Moderator
17
Years of Service
User Offline
Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 21st Jan 2005 23:16
Hehe, it would have been longer if I was at home and could check - I know you can do it but I'm not sure what else you can do. For instance, I would'nt use a special bullet for shotguns, I'd use 10 normal bullets with a slightly different directions each - then you get a spray effect like a real shotgun. If you set a shotgun to 1/10 the firing rate of a machine gun, then those 10 bullets at a time won't bother it. Not sure if this is possible in FPSC though.


Van-B


It's c**p being the only coder in the village.

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