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FPSC Classic Product Chat / To all the beta testers - A video ?

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The Nerd
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Posted: 22nd Jan 2005 20:38
Hi


i though if it was possibly to make up a little video when youre using FPSC

I would like to see that!!
can some of the beta tester please do that or are youre allowed to?


Thanks


The Nerd


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Noah
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Posted: 22nd Jan 2005 20:40
Everyone wonders that?!?! And I think that one of them was trying to find a compressor for one. But I'm not sure.

But a video would be great. (hint hint)

Huked on foniks wurked fer mee!
Rob K
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Posted: 22nd Jan 2005 21:49
There are a couple of 30 second videos I have created. I have just brought the full version of Fraps, so I should be able to get some longer ones up soon as well.

Windows Media Player v9 required:

http://www.robertknight.me.uk/files/fpsc/fpsc_game_1.wmv
http://www.robertknight.me.uk/files/fpsc/fpsc_game_2.wmv


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Noldor
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Posted: 22nd Jan 2005 21:55
Thanks a lot "Rob K"
Noldor
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Posted: 22nd Jan 2005 21:57
Keep em comming.
Just a question "Rob K".
The door that you open in the first video.
It looks like a sving style door but it just
seems to disapear. Does it swing open but
we cant see it in the video or what?
Chimera
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Posted: 22nd Jan 2005 22:10
The enemies is game 1 don't have a good AI, how come? they seem to walk against the tables...

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uman
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Posted: 22nd Jan 2005 22:11
Rob K,

In the first Video the enemies seem to have a serious problem with tracing the player position and pathfinding.............whats their problem in that Video?

Second one is better from that point of view where the enemies are in external surroundings. There seems to be a difference in the two and I wondered why?
Chimera
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Posted: 22nd Jan 2005 22:12
Rob K, has this anything to do with the pathfinding you set for the enemies?

hehe Uman, at the same time as me :p

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The Nerd
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Posted: 22nd Jan 2005 22:23
YAY finally some movies!


keep them coming!


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uman
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Posted: 22nd Jan 2005 22:23 Edited at: 22nd Jan 2005 22:24
Posts come thick and fast
Rob K
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Posted: 22nd Jan 2005 22:35
More videos:

Map Editor:

http://www.robertknight.me.uk/files/fpsc/fpsc_map_1.wmv
http://www.robertknight.me.uk/files/fpsc/fpsc_map_2.wmv
http://www.robertknight.me.uk/files/fpsc/fpsc_map_3.wmv

Game:

http://www.robertknight.me.uk/files/fpsc/fpsc_game_3.wmv
http://www.robertknight.me.uk/files/fpsc/fpsc_game_4.wmv
http://www.robertknight.me.uk/files/fpsc/fpsc_game_5.wmv

Couple of notes:

1. In the map editor vids the Windows UI is not shown. When the editing area turns into a blueprint, it is because I am fetching something out of one of the libraries.

2. All of the doors in the second video open the wrong way, Lee knows about this.


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Plazmeh
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Posted: 22nd Jan 2005 22:43 Edited at: 22nd Jan 2005 22:48
I MUST GET THIS PROGRAM WHEN IT COMES OUT!!!!!!!!

That map editor looks amazing! Just what I wanted! Lee ownz!

And I love those Nazi killing games!

The Nerd
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Posted: 22nd Jan 2005 22:56
WOW!! I love those movies!!!!!!!

MORE MOVIES MORE MOVIES!!!!


Good job Rob K!


looking for Royalty free 3D objects?
then Check PanzerGames at this link : http://www.freewebs.com/panzergames
slacer
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Posted: 22nd Jan 2005 23:17
Nice videos, but in the game 5 video
- the blood is flickering - seems like the texture takes the same position as the floor and the engine can not decide to show the blood or the floor (zbuffer).
- walking up the stairs let the camera shake like hell - not as smooth as told from van B - but this may depend on the level.

I would like to see the chairs fall down if someone runs through them or jumps from them onto the table.

Ok - this is not a real techdemo, more what you can click together in a small amount of time.
At least, this is what I hope

-- slacer
uman
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Posted: 22nd Jan 2005 23:18
Hi Rob,

Thanks for the further videos. Looks like you have some nice level construction going there.

The videos still show the enemies to have poor trace to player detection in some instances and poor object avoidance, this is seen particularly in the second game video where the enemy gets stuck against the table and chair. Of course I appreciate that this is just a demo and that the enemy probably has an attack range set at around the distance the player is when he enters the room so the enemy is more concerned with turning to player and shooting rather than moving around any object. These scenarios are obviously difficult areas of decision making for AI, though this particular video suggests that in tight situations where good object avoidance would be required, enemies have some problems with collision. Their proximity (collision) to objects seems to be very close so they could get stuck a lot.

Can you say if their bounding box or whatever method is used to measure collision with objects is editable?

Nice videos though. It would be great to see a high quality version - levels look really nice. You beta testers have a head start over everyone else who look forward I'm sure to getting FPSC.
OTS Software
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Posted: 22nd Jan 2005 23:30
Rob,

Thanks for the videos.

www.OTSsoftware.com
granada
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Posted: 22nd Jan 2005 23:51
Thanks,a picture says a 1,000 words

dave

Windows XP Home 2002 Service Pack 1,1AMD Athlon(tm)XP 3200+ Barton 2.20 GHz ,1 GB of RAM
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Rob K
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Posted: 22nd Jan 2005 23:59
@uman

Now you know why it hasn't been released yet. The pathfinding problems have been reported, so I assume Lee is working on them.


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The Nerd
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Posted: 23rd Jan 2005 00:12
@Rob K:


Is FPSC coming out in the first week of Faburary?


Thanks


The Nerd


looking for Royalty free 3D objects?
then Check PanzerGames at this link : http://www.freewebs.com/panzergames
David T
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Posted: 23rd Jan 2005 00:24
To all reporting bugs: remember Rob isn't a developer - he's just using it

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uman
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Posted: 23rd Jan 2005 00:26
Rob K,

Thank you,

Actually I was not trying to be over critical. Your levels which I have viewed again a couple of times and FPSC overall is shown by your videos to be an excellent tool. I dont know of any other like it. The size and complexity of some your levels shows FPSC to be better than I would have perhaps hoped for. The AI I am sure will be fine at the end of the day.

I wonder if you could say - if its possible to have trees or other foliage placed outdoors or in for that matter - whether as .x models or any other method and if you have tried this? I was wondering if transparency was supported for this, obviously so we can have leaves shown as such?

Thanks again
MaddA ChieF
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Posted: 23rd Jan 2005 01:08
Like the movies! Can we have trees in an outdoor scene? And can the sky box be daytime?

www.geocities.com/vgamestuff
uman
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Posted: 23rd Jan 2005 01:14
I'm sure you can have trees and the sky can be changed
Noah
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Posted: 23rd Jan 2005 01:18
OMG CAN"T THANK YOU ENOUGH

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The Nerd
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Posted: 23rd Jan 2005 06:10 Edited at: 23rd Jan 2005 06:12
Rob K(or another beta tester) :

I would be really happy if you could make a new walkthrough movie were you start a hole new level and make some cool things. Just like the other 7 min walkthroughv from the newsletter 22. If some of your beta testers could make an updated walkthrough video it could be nice! Also you dont have to put text on that kind of stuff.

Thanks


The Nerd


looking for Royalty free 3D objects?
then Check PanzerGames at this link : http://www.freewebs.com/panzergames
Noah
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Posted: 23rd Jan 2005 06:27 Edited at: 23rd Jan 2005 06:27
Oh, can you send one with a grenade explosion in it?
And a firing rocket launcher?

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Swhale aka The FPS Creator
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Posted: 23rd Jan 2005 09:21
ah, so there is jumping......

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MaddA ChieF
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Posted: 23rd Jan 2005 12:36
I know there are grenades so can you show them in a video?

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Memento Mori
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Posted: 23rd Jan 2005 12:37
W0W, Thanks man!!!!! And to everyone...im pretty sure i saw grenades...=-\

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MaddA ChieF
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Posted: 23rd Jan 2005 12:43
oh ya. Sorry I think I remember someone posted a picture of some game with grenades. But I want to see the player throw a nade. Since there are no hands will it be like in Delta force Black Hawk Down?

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The Nerd
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Posted: 23rd Jan 2005 18:25
Can we please have some more movies?
I wanna see more from the editor!


Thanks


The Nerd


looking for Royalty free 3D objects?
then Check PanzerGames at this link : http://www.freewebs.com/panzergames
David T
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Posted: 23rd Jan 2005 18:51
Quote: "Oh, can you send one with a grenade explosion in it?"


Hehe - looking forward to seeing your rection to the 1337 particle effects

Get 15 new commands, all the date / time commands left out of DBPro for free!
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Plazmeh
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Posted: 23rd Jan 2005 22:37
so............ are there going to be any more?

The Nerd
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Posted: 23rd Jan 2005 22:38
i hope so


looking for Royalty free 3D objects?
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Coldnews
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Posted: 24th Jan 2005 02:25
I'd do it but because i dont have a proper 3d graphics card so it currently runs at 7 frames per second on my machine.

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Cloud of Crows Studios
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Posted: 24th Jan 2005 02:26
Quote: "I'd do it but because i dont have a proper 3d graphics card so it currently runs at 7 frames per second on my machine."


Coldnews - do you mean you don't have a 3D card at all or you have an old one (and if so which one)

Thanks!
Rob K
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Posted: 24th Jan 2005 02:44
He must mean that he has an old one - FPSC won't run without a DirectX 9 compatible video card.


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Freddy 007
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Posted: 24th Jan 2005 02:47
hey Rob K!

canĀ“t you post some more videos from FPSC?


pleeeeeeease?


Check out PanzerGames at http://www.freewebs.com/panzergames
Noah
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Posted: 24th Jan 2005 02:52
One with an explosion?

I don't want a signature.
The Nerd
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Posted: 24th Jan 2005 02:59
We need more movies rob


looking for Royalty free 3D objects?
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Noah
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Posted: 24th Jan 2005 03:44 Edited at: 24th Jan 2005 03:45
Grenade explosion movies.

This thread deserves a sticky.

I don't want a signature.
The Nerd
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Posted: 24th Jan 2005 03:56
yes this thread should be sticky!

i would be very happy to see some more movies though.


Thanks!



The Nerd


looking for Royalty free 3D objects?
then Check PanzerGames at this link : http://www.freewebs.com/panzergames
David T
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Posted: 24th Jan 2005 04:14
Quote: "Grenade explosion movies."


Hehe, the explosions are sort of... 2d

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Noah
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Posted: 24th Jan 2005 04:32
show them ANYWAYS!!!!!!!!!!
The rocket launchers like that too?

I don't want a signature.
Freddy 007
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Posted: 24th Jan 2005 04:58
Hey , Rob K, BTW:

How do you make those movies? With Fraps?


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Noldor
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Posted: 24th Jan 2005 05:38
Give them a finger and they ask (yell) for the whole hand.
Coldnews
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Posted: 24th Jan 2005 06:50
When I start the demo games it says "your graphics card does not support all the effects featured so it is recommended that you do not play this game". My graphics card is actually the graphics chip in-built to my Dell laptop (inspiron 1100) and I have 768Mb RAM. I think you may need a minimum 64Mb 3d card to use this but I'm not too sure.

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Rob K
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Posted: 24th Jan 2005 07:42
Quote: "When I start the demo games it says "your graphics card does not support all the effects featured so it is recommended that you do not play this game"."


Coldnews, report that as a bug - it definately should not say "recommended that you do not play this game." FPSC's pixel shaders are very subtle and the game will look virtually identical with or without them.


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Mr Flowerkohl
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Posted: 24th Jan 2005 14:45
demo ??? which demo ??? have i missed something ???
David T
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Posted: 24th Jan 2005 15:57
Quote: "demo ??? which demo ??? have i missed something ??? "


No, the beta version....

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