Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Author
Message
uman
Retired Moderator
19
Years of Service
User Offline
Joined: 22nd Oct 2004
Location: UK
Posted: 22nd Jan 2005 22:35
Can someone confirm :

1. What format textures does FPSC use/support? e.g. BMP, jpg, tga - 16, 24 bit.

2. Does FPSC support transparency? For sprites or decals or on models in the x.file format. If so, what format (tga?) would be used for a transparent texture and what colour is the defualt transparent one - Black?
Rob K
Retired Moderator
21
Years of Service
User Offline
Joined: 10th Sep 2002
Location: Surrey, United Kingdom
Posted: 22nd Jan 2005 23:57
1. Any format which DBPro supports

2. Yes - again, same as DBPro (PNG or TGA will work)


BlueGUI Windows Plugin
uman
Retired Moderator
19
Years of Service
User Offline
Joined: 22nd Oct 2004
Location: UK
Posted: 23rd Jan 2005 00:29
Thank you

Login to post a reply

Server time is: 2024-03-28 10:04:22
Your offset time is: 2024-03-28 10:04:22