I liked the .exe file you sent me, it was really good. I've been thinking of features to add and here's some of them.
Feature's:
-Multiple Skins With Skin Importer
-Music Player With Importer
-Multiple Speacial Effects(Explosions, etc.) With Importer
-Multiple Screen Resolutions Plus Windowed Mode
-Joystick Compatible With Force Feedback Capabilities
-Detailed Help Menus
-Customizable Control Configurations
Then on top of all that I want many different modes of play.
Here's all the different modes there will be:
Classic: The same as the original version of Gina's Gems.
Puzzle: You will have a certain amount of moves to clear all the gems.
Adventure: You have a little character that can pick up gems and move them. You have to arrange the gems in a certain way to get to the end of the level. This will be a 2d scrolling mode.
Time Attack: This will be like a tetris type of a game where gems in columns of three or more will fall from the top of the screen and you have to arrange them in matches of three to break the gems.
Blast Away: There will be a arrangment of gems on the top of the screen and you have to shoot gems from the bottom of the screen to the top to make matches of three or more.
Factory: There will be a picture in the middle of the screen and there will be an assembly line at the bottom of the screen. Gems of different shapes and colors will come out threw the assembly line and once it is completely filled you lose. To win you have to fill the picture with the different gems to go on to the next level.
Well, your probably thinking this will be a lot of work, and guess what I'm sure it will. However, with proper planning and taking one step at a time I think I can complete this within 6 months. This will definitly be a really good professional looking game when its done and if everything goes as well as I want it to I think it will be the best game out there of this type.
So, if anyone has any ideas that I haven't mentioned, I'd like to hear them.
EDIT: I'm going to start sketching some ideas on paper and see how things are going to work out. I'll do the first two features on the list first because there the easiest. Also, this will be moving to the work in progress forums as soon as I get something together.