Cheers Erick, of course you can use the lens flare

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It locks the plains to the screen, then uses the screen location of the sun to work out a scale to position the locked plains. I worked it out with trial and error (like moving a plain in 3D while locked on X and Y then checking the screen coordinates). This bit works out the positions (comments added):
`position object 2 which is hidden at the position of light 0 - which you should try to get at the sun position on the skybox
position object 2,light position x(0),light position y(0),light position z(0)
`if the sun is in screen position and show the flare plains
if object in screen(2)=1
`0.15625 is the number I came up with to convert the screen position into 3D locked positions
lensx#=(object screen x(2)-(screen width()/2.0))*-0.15625
lensy#=(object screen y(2)-(screen height()/2.0))*0.15625
`Now multiplying lensx# and lensy# would calculate the sun location, so using different multipliers makes the flare effect
position object 40,lensx#*-0.5,lensy#*-0.5,100
position object 41,lensx#*0.2,lensy#*0.2,100.001
position object 42,lensx#*0.9,lensy#*0.9,100.002
show object 40
show object 41
show object 42
else
`Hide them if the sun is not in screen
hide object 40
hide object 41
hide object 42
endif
Van-B

It's c**p being the only coder in the village.