Quote: "(1) can the tank be scripted to move?"
Yes, but it would collide with such a small map in seconds. What I do have is a model of a space ship flying around the base on the outside, it's just an entity using the a modified pace FPI script that follows a waypoint I drew. I'll grab it later on this week if I remember
Quote: "(2) can you show some examples of shader effects (bump mapping for example) on a lightmapped scene?"
I did try but you just can't see the effect in a static picture - the windows have a shimmer effect on them and the gun also, but unless it moves it just looks like any other texture. I haven't used the bump mapping shader yet, I may try it on the tank and see what happens.
Quote: "now u know why its taking so long: rich is sat on his arse playing on it!"
Erm, "Rich" isn't responsible for a single line of code in it. You can thank me for finding bugs though.
Super Joe crack combat soldier fights a long battle against overwhelming odds.