Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Program Announcements / Hero of Garaven - 3D space shooter vs. enemy playing an RTS - uses all primitives

Author
Message
IBOL
Retired Moderator
20
Years of Service
User Offline
Joined: 30th Mar 2004
Location: @IBOL17
Posted: 1st Feb 2005 11:26 Edited at: 1st Feb 2005 11:28
http://astrumgames.com/downloads/HEROofGARAVEN8495274.zip

Here is the finished product of my entry to the
New Year Competition 2005,

Hero Of Garaven

it can be approached like a simple first person space shooter,
but has elements of Real Time Strategy games and the classic
arcade game defender. The Zip file is 4.77MB.

This Game Uses 100% DBP Primitive Objects.
Sphere, Cone, Cube, Triangle, Matrix.
no textured transparent planes, no .x models.


the game's official web site is here:
http://astrumgames.com/gpage.html

controls:


Please download and play if you can.
the game is complete, playable and free.



http://astrumgames.com/downloads/HEROofGARAVEN8495274.zip

thanks,
bob

Teh Go0rfmeister
21
Years of Service
User Offline
Joined: 17th Aug 2003
Location:
Posted: 11th Mar 2005 18:54
cool game, wonder why no-one else has responded yet...

Benjamin
21
Years of Service
User Offline
Joined: 24th Nov 2002
Location: France
Posted: 11th Mar 2005 22:06
Wow, thats a really fun game. Though the enemy fire seems a bit too acurate for my liking.

Now just add co-op multiplayer using my DLL and your all set


"Lets migrate like bricks" - Me
Benjamin
21
Years of Service
User Offline
Joined: 24th Nov 2002
Location: France
Posted: 13th Mar 2005 05:10
Well, I was just now playing it for a while and I quit after I got 100,000 points. I'm just sorta posting here to bump this thread up a bit so maybe others will give it a try. Its really addictive you know.


"Lets migrate like bricks" - Me
IBOL
Retired Moderator
20
Years of Service
User Offline
Joined: 30th Mar 2004
Location: @IBOL17
Posted: 13th Mar 2005 15:09
hey, thanks all.
yeah, while i was writing it,
i would compile to check one little thing,
and end up playing for 45 minutes...
it does seem to get you...

yeah, benjamin,
it's about time i try to use your dll.

thanks,
bob

Baggers
20
Years of Service
User Offline
Joined: 31st May 2004
Location: Yonder over dem dere hills
Posted: 13th Mar 2005 23:01
Nice one man, v.good fun. I do have a couple of suggestions though
* the upgades need more oomph !...they dont feel like they make that much difference to your ship and you have to play for quite a while to get good stats
* A pause button, i had to go for lunch and it stopped my game !
* Maybe increase the max height a bit, i do like to fly high, have a look around and then swoop down

But other than that very good, now to add more enemy variety and prehaps some updated graphics and youll have a cracker of a game here
Good Luck

Login to post a reply

Server time is: 2024-11-22 08:31:07
Your offset time is: 2024-11-22 08:31:07