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DLL Talk / I need some ideas

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Three Score
19
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Joined: 18th Jun 2004
Location: behind you
Posted: 6th Feb 2005 12:43
i am wanting to make a dll but dont know what to make it over(besides that bluegui like dll that i am waiting for some resolutions for) so give me some ideas please i bet other plugin makers would also appreciate it

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IanG
19
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Joined: 25th Sep 2004
Location: Cyberspace
Posted: 7th Feb 2005 02:47
heres an idea - try to make a game then as your doing try making small things to help you

i made a debug plugin ages ago that put information on screen and in a file, very useful

Used to be Phoenix_insane registered in september 2003 despite what the date says to the left <--
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1tg46
20
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Joined: 1st Feb 2004
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Posted: 7th Feb 2005 04:25
You could probably make a 3D dll for more 3D enhancements for DBP.


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IanG
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Posted: 7th Feb 2005 04:35
3d dlls can be difficult to write though

Used to be Phoenix_insane registered in september 2003 despite what the date says to the left <--
PC - amd athlon 2.0ghz, 512mb, GeForce FX 5200 128mb, 200gb, xp pro sp2
Random 69
19
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Joined: 24th Aug 2004
Location: Marshmellowland
Posted: 7th Feb 2005 06:34
If you want a simple on make a dll that can disable alt f4 and the X button lots of poeple want that


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1tg46
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Joined: 1st Feb 2004
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Posted: 7th Feb 2005 07:40
I have been trying to work on that with Dark Basic Network X in Visual Basic.NET, but with no luck. I know that I am using the rigth commands, but for some reason they are being exported properly.


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Three Score
19
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Joined: 18th Jun 2004
Location: behind you
Posted: 7th Feb 2005 08:41
Quote: "but for some reason they are being exported properly"

umm maybe the compiler is doing its job(or is that a typo)

and there already is a dll for both they are a function in user32.dll and a dll called winlock.dll (but it is unsafe and not pluginable)

my avatar is working for the first time since free-space went down
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1tg46
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Posted: 8th Feb 2005 04:21
that was a typo.

And I would use those dll's but at the moment Dark Basic Network X will not allow dll's to be called when converted, using dll_tool.


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