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3 Dimensional Chat / How do you make good looking textures

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Dom
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Posted: 9th Feb 2005 01:50 Edited at: 9th Feb 2005 01:51
Here is my latest attempt at a grass texture.I think it looks really plastic. How can I make good looking realistic textures? I'm using the GIMP


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Dom
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Posted: 9th Feb 2005 01:52
Here is a metal tile


Thanks to Animeblood for the Logo!

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Dom
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Posted: 9th Feb 2005 01:52
And a stone wall.


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Hamish McHaggis
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Posted: 9th Feb 2005 04:40
I'm not sure what GIMP is, or what it is capable of, but I can say that those textures do look kind of plasticy. It looks like you have filled an area, applied some noise and a few filters, and got a finished product. Obviously this is how you're going to start, but I'd recommend doing more by hand. Use the darken/lighten brush, if there is one in GIMP. Usually layering multiple images and experimenting with different blend modes will give a better effect. Also experiment with the image contrast and brightness. Don't refrain from using filters completely, some effects will be a lot easier and quicker to do using filters, but don't rely soley on them. Noise is good for adding depth to the texture, just dont be too harsh, and try to blend several layers of noise together.

In the end, as with anything practice makes perfect. I'm no expert texture artist, but I got to where I am by simply experimenting with the tools available. Tutorials on the internet occasionally help, though most of the ones I found are far from perfect, in fact a lot of them were pretty damned awful .

Isn't it? Wasn't it? Marvellous!
JeroenNL
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Posted: 9th Feb 2005 04:45
Funny you're asking about textures. I've just created a Texture forum at the Delgine forums where the creation of textures and texture-tool is discussed. Maybe you can find some usefull info over there too - http://www.delgine.com/forum

Use the free 3D modeller DeleD to get skilled in 3d editing! Visit http://www.delgine.com for more info.
Guyon
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Posted: 9th Feb 2005 11:58
One thing that really helps textures is using a bump map.
GameVille
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Posted: 10th Feb 2005 02:18
...in GIMP, look in the menu for the filter "Bump Map". It's easy to use and looks very nice!

Germany ~~~ a undergoing state ^^
Dom
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Posted: 10th Feb 2005 04:46
Thats what I used on them.


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G Man
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Posted: 10th Feb 2005 04:57 Edited at: 10th Feb 2005 04:58
The quickest way to get a texture to look like something specific, is to start with a picture of that thing. Paintshop pro has a nifty little function that allows you to select a portion of an image and make a seamless texture from it. This tool sometimes works better than other times. If you are careful where you place your selection the results will be better. I carry a digital camera in the car with me at all times. It's not uncommon for me to pull over on a trip just to snap an image that would make a good texture. Another rule is start big and size down. Don't start with a small image and expect that you're going to be able to scale it up. It'll just look like crap.

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