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Geek Culture / teaching

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FINN MAN
20
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Joined: 2nd May 2004
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Posted: 12th Feb 2005 06:37
Do any of you teach or know some one here who teaches game dev or 3-D modeling in school? I ask because my teach and I are trying to start a class at my school on game dev and 3-D modeling.
Zero Blitzt
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Location: Different Stages
Posted: 12th Feb 2005 06:46
...

If you already have a teacher, why do you need another teacher? Teaching is bascially the same for most subjects...


"And C++ has 2 version Microsoft visual C++ and Bordland C++."
Damokles
21
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Location: Belgium
Posted: 12th Feb 2005 06:52
Quote: "Teaching is bascially the same for most subjects"

Wow, I don't think you're a teacher.

- - - - -


Well, FINN MAN, I would begin like this : ask first what the pupils would like the most to do (give them some options, but not lettin the choice totally free), then you shall teach them the basics, ask them to make a flowchart, and after that they shall have the documents and books with all commands, while they sit at the computer.

- Mind the gap -
SageTech
19
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Location: Orlando, Florida
Posted: 12th Feb 2005 12:35
tell them all to make an MMORPG, that will start them out well (lol)

Sage Tech Manager
TravisP
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Joined: 30th Jun 2004
Location: Behind you, with a knife!
Posted: 12th Feb 2005 12:39 Edited at: 12th Feb 2005 12:39
Yes use Sage Tech as an example for what not to do.

Note: The above I didn't say, your just crazy.

Not a ripoff of The Twilight Zone
BearCDPOLD
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Location: AZ,USA
Posted: 12th Feb 2005 13:20
Divide the class into sections. Those who already know how to program and those who don't. And everybody in between can just pick one.

But then again, that just focuses on programming games.

It might be interesting to have different people teacher different aspects of development like art, modelling/texturing, sound design, programming, music composition, etc. Then the students of each different section can form together in "teams" and each group at the end of the semester will have one big projects to present. They have to design it very thoroughly or else you will fail them!

Crazy Donut Productions, Current Project: Project Starbuks
Sony stole our name!
Phaelax
DBPro Master
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Joined: 16th Apr 2003
Location: Metropia
Posted: 12th Feb 2005 19:17 Edited at: 12th Feb 2005 19:19
My school started something similiar, mostly by the students. By the time I heard of it, they all fell apart due to conflicting schedules. But they started out by making a mod for Tribes. Once familiar with game concepts they were going to move onto c++ with opengl.

Flowcharts is like a whole other class of systems analysis.

"eureka" - Archimedes

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