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FPSC Classic Product Chat / Finsished reading the whole manual

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Message
Anime civil
20
Years of Service
User Offline
Joined: 15th Dec 2003
Location: Europe as of 2006
Posted: 12th Feb 2005 07:59
Whoo hooo! I memorized most of the parts from fpsc before I even got it, heh.

BTW, I got a question in the codes.

When there are actions for the SPI, why do you have an unknown variable in:

lighton = x
lightoff = x

IS the X represeinting like the light number or what?


Velocity Designs - Coming Soon
jasuk70
21
Years of Service
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Joined: 3rd Dec 2002
Location: Hemel Hempstead
Posted: 12th Feb 2005 08:08
After looking at the light scripts (In the scriptbank directory) I've seem them used as lighton and lightoff with no options. This may be a typo, unless someone can correct me.

----
"What is this talk of 'release'? Klingons do not'release' software. It escapes leaving a bloody trail of developers and quality assurance people in its wake!"
Anime civil
20
Years of Service
User Offline
Joined: 15th Dec 2003
Location: Europe as of 2006
Posted: 12th Feb 2005 08:14
It was in the PDF manual as one of the actions you can do in the FPI. Its like IF whatever, then the script goes on with many actions, and one of them was lighton = x.

Try openign the Manual. There is many of the actions that are:

(action) = X


Velocity Designs - Coming Soon
jasuk70
21
Years of Service
User Offline
Joined: 3rd Dec 2002
Location: Hemel Hempstead
Posted: 12th Feb 2005 08:18
What I mean is, I think the = X bit might be a mistake for the lighton/lightoff actions in the manual.

----
"What is this talk of 'release'? Klingons do not'release' software. It escapes leaving a bloody trail of developers and quality assurance people in its wake!"
Anime civil
20
Years of Service
User Offline
Joined: 15th Dec 2003
Location: Europe as of 2006
Posted: 12th Feb 2005 08:21
oh, ok thanks


Velocity Designs - Coming Soon

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