I have a .dbo file for my terrain, collision tree is created and a Newton Body created from the tree. The terrain is about 7,000 polygons.
Now I add half a dozen boxes, in mid-air. Box collisions made, Newton bodies created, attached to DB objects, blah de blah.
When I start the simulation, sometimes the boxes drop and bounce a bit, other times they fall through the floor. I can even get them to fall down as a column, topple and then fall through the floor.
I can "stabilise" the system by decreasing the mass of the boxes, but surely there should be no need to do this?
I've also got the magic debug running to ensure the Newton bodies are made, and in sync with the DB objects.
BatVink