Don't know if this has been asked or it's the manual, as i didn't read the whole thing word for word usually i skip to the good part's of most manual's so i may have missed it.
Is there a way to take that press enter to use, text off of the doors? Or better yet change it, like if your game has key's to open door's such as a in doom like yellow, blue, red, could to change the door text to (open door with blue key) so the player would have some idea what was going on in the game and what key they even need to open the door? A inventory would be sweet but really not so much needed if we could just tell them what they are looking for to get to the next area, every key when picked up says picked up key, not picked up the name of the key that was given to it in the editor same goes with door's.