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FPSC Classic Product Chat / I wanna share this bug with the forum. I have emailed to Lee.

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The Nerd
20
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Joined: 5th Jun 2004
Location: Denmark
Posted: 14th Feb 2005 19:12 Edited at: 14th Feb 2005 21:28
Hi

First of all the bug only happen if you use player checkpoints and if you have multiple level it start from 2 levels. I builded a game on 3 levels with a player checkpoint in the last level. Now if you hit the player checkpoint and go to the menu via ESC button being game over or complete the game youre back in the menu. Now if you press "New game" again it will start loading the first level again then suddenly it quit the game and give a runtime error that look like this "Runtime error 118 - Array does not exist or array subscript out of bounds at line 6617". I have noticed that if i go to the menu with being game over hit ESC button in the first or second level when i havent hit a player checkpoint the bug dosn`t come. It seems to me like there is a bug with the player checkpoints when being used in EXE files.

This bug should really be looked at.

If someone wanna try to to make a game with 2 leves i dosn`t matter how big they are. Put a player checkpoint in both levels and be sure the player hit both the player checkpoints. Then when you have hitted both the player checkpoints then press Esc key and when you back in the menu click "new game" again and see if this runtime error also happen for you so we can confirm it is a bug

Thank you

The Nerd


The Nerd


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The Nerd
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Location: Denmark
Posted: 14th Feb 2005 19:28
can someone please test this?


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Coldnews
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Joined: 16th Nov 2004
Location: Liverpool
Posted: 14th Feb 2005 20:22
yes, just wait! you posted like 10minutes after you're initial post! stop being so impatient! I'm gonna try it out. i'll post later.

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The Nerd
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Posted: 14th Feb 2005 20:24
Ok thanks!


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Shadow Angel
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Posted: 14th Feb 2005 20:43
Nerd - You really do wanna find out what it is

Ali M - Nukesoft

-- 1LL K1CK UR 455! --
The Nerd
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Location: Denmark
Posted: 14th Feb 2005 20:48
Ofcourse i do Cus if it is a bug and not gonna be fixed we all can get erros when we use player checkpoints.


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Richard Davey
Retired Moderator
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Location: On the Jupiter Probe
Posted: 14th Feb 2005 20:58
Why would it "not be fixed" ?

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The Nerd
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Location: Denmark
Posted: 14th Feb 2005 21:11
@Richard Davey
Well ofcourse is gonna be fixed
but can you confirm it is a bug?


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The Nerd
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Location: Denmark
Posted: 14th Feb 2005 21:21
@Richard Davey:

Ali M tried to test if the bug happened to him. And i does.
Now i think it is a bug.


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Van B
Moderator
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Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 14th Feb 2005 21:34
The Nerd,
Of course it's a bug mate, it crashes FPSC, but you've been sensible enough to add the error message and line number so Lee will most likely get it fixed without any problems.

There is a neat error tracking system that they used for the beta, maybe they'll keep that for EA bugs as well, that way your sorta kept upto date about what's happening with your bug reports.


Van-B


It's c**p being the only coder in the village.
The Nerd
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Location: Denmark
Posted: 14th Feb 2005 21:41 Edited at: 14th Feb 2005 21:42
well i hope it will be out in a free update this week


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then Check PanzerGames at this link : http://www.freewebs.com/panzergames
Coldnews
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Joined: 16th Nov 2004
Location: Liverpool
Posted: 14th Feb 2005 22:20
yeah, I've just managed to recreate it too.

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New coldnews single avalable from here
The Nerd
20
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Location: Denmark
Posted: 14th Feb 2005 22:22
This must be an confirmation on that this is a bug since it happen on not only my machines.
Well lets hope to see an bug update this week


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then Check PanzerGames at this link : http://www.freewebs.com/panzergames
RickV
TGC Development Director
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Location: United Kingdom
Posted: 21st Feb 2005 19:03
We are looking at bugs this week. I have just reproduced this one, so Lee will be looking into it soon!

Commercial Director
TGC Team
[Read "The POWER of NOW by Eckhart Tolle". There is no past or future, only NOW!]

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