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3 Dimensional Chat / Cloud problem ....

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Ric
22
Years of Service
User Offline
Joined: 11th Jul 2004
Location: object position x
Posted: 15th Feb 2005 12:28 Edited at: 15th Feb 2005 12:49
Need some inspiration here - been thinking about a solution to a simple problem, but can't get my brain engaged.

Here's what I'm doing - I'm making a cloud layer by texturing a ghosted plane, positioning it above the camera and scrolling the texture:



Looks just how I want it, except as you can see, where the edge of the cloud layer finishes, the skysphere behind it suddenly changes appearance. I know that by lowering the cloud layer, this 'band' will get thinner, but to eliminate this band totally, the cloud layer would have to be lowered to no height at all, thereby defeating the whole point! Any ideas?

<edit> Well, I've improved it by using a png with an alpha channel for the clouds, and setting transparency on, but you can still definitely see the edge. Hmmmm ..........


Snaz
22
Years of Service
User Offline
Joined: 12th Apr 2004
Location: Romania, Galatz
Posted: 16th Feb 2005 00:26
SET OBJECT LIGHT skybox,0
this should work


Under construction...
Ric
22
Years of Service
User Offline
Joined: 11th Jul 2004
Location: object position x
Posted: 16th Feb 2005 00:36 Edited at: 16th Feb 2005 00:36
Thanks, although I'd already done that. Nevertheless, with a bit of fiddling with the alpha channel, I've got it good enough so that I can live with it:




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