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FPSC Classic Product Chat / tutorial plz

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glyvin101
19
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Joined: 27th Jan 2005
Location:
Posted: 16th Feb 2005 08:45
jasuk 70

could u plz make a tutorial (preferable a video one) of how u made the game with the cool lighting and effects.

THx

glyvin101
Cellbloc Studios
20
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Joined: 15th Mar 2004
Location: Atlanta, GA
Posted: 16th Feb 2005 08:50 Edited at: 16th Feb 2005 08:54
Removed

-This...is my boomstick!
glyvin101
19
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Joined: 27th Jan 2005
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Posted: 16th Feb 2005 08:55
The Nerd
20
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Joined: 5th Jun 2004
Location: Denmark
Posted: 16th Feb 2005 09:07 Edited at: 16th Feb 2005 09:08
I know how you make the flickering light since jasuk helped me with the same problem.

Step-by-step tutorial
Here is a little step-by-step on how to make the flickering effect on the light:

1. Place a light in your level(pick the color you want)

2. right click on the light and set the static mode to : NO

3. in the AI SCRIPT find the text box were there stand MAIN. Now set the light1.fpi to light2.fpi

Now click "apply changes"

Be sure you have "Dynamic light" on else it won`t work.
Now run the game and you will see the cool flickering effect!


Hope it helped


Regards

The Nerd


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then Check PanzerGames at this link : http://www.freewebs.com/panzergames
glyvin101
19
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Joined: 27th Jan 2005
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Posted: 16th Feb 2005 09:25
THX
glyvin101
19
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Joined: 27th Jan 2005
Location:
Posted: 16th Feb 2005 10:15
nerd how do u control the lenght of the flicker
jasuk70
21
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Joined: 3rd Dec 2002
Location: Hemel Hempstead
Posted: 16th Feb 2005 17:44
When I get home from work I'll post the scripts used, which show controllign the length.

Jas

----
"What is this talk of 'release'? Klingons do not'release' software. It escapes leaving a bloody trail of developers and quality assurance people in its wake!"
jasuk70
21
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Joined: 3rd Dec 2002
Location: Hemel Hempstead
Posted: 17th Feb 2005 05:14
This script for a dynamic light switches on the light and waits to be activated.

When activated it turns the light blue and waits for 1.5 seconds.

Then it goes into a loop switching the light on and off randomly. Mainly off though to make it more spooky.



Jas

----
"What is this talk of 'release'? Klingons do not'release' software. It escapes leaving a bloody trail of developers and quality assurance people in its wake!"
SkyCubes
20
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Joined: 16th Nov 2004
Location: Vancouver, Washington
Posted: 17th Feb 2005 07:43
jasuk,

OK, so I drop in a prefab. I create a light. I right click on it and in the AI script section, I click the browse '...' next to "main" and point it to the AI script file you created above, which I saved in notepad as light1a.fpi.

What else do I need to do in order to get it to function?

"Beware of people who try and belittle your ambitions. Small people do that. The really great people are the ones who make you feel that you too can become great" --Mark Twain

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