I have some rooms composed of 4 tiles so each side wall is 4 sections or tiles long. On one side of the rooms I want to place windows so one can look out.
Why is it that when I place the windows some of them seem to be erronous. i.e. two will show up in the editor as green markers while two more will show up as red makers.
The ones with red markers being obviously erronous.
When testing the level the erronous windows dont have any glass in them so the player can fall out of the room through the window (not a good idea when you are in space as you die of course).
This will happen in any room I try to put windows so its not a particular room thing.
Anyone have a clue why this is happening - could be a bug I guess?
Your help is appreciated
Thank You