Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Author
Message
John H
Retired Moderator
23
Years of Service
User Offline
Joined: 14th Oct 2002
Location: Burlington, VT
Posted: 23rd Jan 2003 14:01
OK people, convince me Ive got my regular DB v 1.13, and thats what I have been coding ED (Eternal Destiny) in lately. I am pondering on going pro.

I have heard about the speed increases. amd the useability of BSP maps, and these are catching my eye.

If I do infact upgrade, I am planning on upgrading my regular version, then re-installing dark basic regular, so I have pro and regular on my comp.

Anyone think this is a good idea? Pro looks so nice Im pretty sure my code is pro friendly, and now I will be able to hang out in both forums

So, convince me people!
Lol

Later guys,
RPGamer
Current - RPG: Eternal Destiny : Help Wanted!
http://www.halbrosproductions.netfirms.com
Dont ask those questions! Read the help files lazy!
Kangaroo2
23
Years of Service
User Offline
Joined: 26th Sep 2002
Location: United Kingdom
Posted: 23rd Jan 2003 14:48
Hi RPG umm my 2 cents

Reasons to upgrade in order of importance in MY opinion (others will dissagree )

1. Massive speed increase, especially with the Pipeline fixed on Sunday
2. Compatble with many more file types, eg Mp3, Jpg, Mpg - this massively reduces you exe size as you can imagine!
3. Much more comprehensive screen types. The old 320x240 resolution is even supported! Programs in Windows are PROPERLY and ACCURATELY resizable
4. Multiple camera views are possible at once, EG Split screen multiplayer, multiple windows in a tycoon style game, and Rear View Mirror in driving games
5. Loads of New Shaders and Graphical effects, EG real time shadows, reflections, cell shading...
6. Vastly improved file and variable writing and handling, including adding together of strings, texting'ing' variables, many explorer like file functions, advanced Dll usage...
7. Nice, easy, customizable, Windows based annotated Design - No more typing in 640x480 biggovision
8. Seriously faster 2d, sprites
9. The ability to include Icons for your Exe file
10. BSPs are useful (But for anygame style other than FPS, personally I prefer to write my own level format)
11. DBPro is expanding and improving all the time. DBClassic won't get any new updates or improvements now.

Reasons NOT to upgrade:
1. You can't afford it (Although its cheap at twice the price )
2. You expect your DB1/Enhanced code to work with it...

...Oooh might have a problem there I've said it before, but even tho I wasn't using any extinct commands, none of my DB1 games worked 100% with Pro Sorry. But still buy it, its a great product, and all NEW projects you start should be in it Buy it, patch it, and you'll be impressed

Kangaroo2
23
Years of Service
User Offline
Joined: 26th Sep 2002
Location: United Kingdom
Posted: 23rd Jan 2003 14:51
MAAAAN I use smileys too much lol

Rob K
Retired Moderator
23
Years of Service
User Offline
Joined: 10th Sep 2002
Location: Surrey, United Kingdom
Posted: 23rd Jan 2003 15:40
maybe you should use err... unhappies more

NOBODY has a forum name as stupid as Darth Shader. I do.
Digital Awakening
AGK Developer
23
Years of Service
User Offline
Joined: 27th Aug 2002
Location: Sweden
Posted: 23rd Jan 2003 16:10
There are some good reasons to upgrade to DBP:
1. Speed.
2. Debugging tools
3. Gosubs in included files
4. Types
5. Faster 2D with alpha chanel transparency
6. Fullscreen window, no monitor flickers and faster
7. Shaders

Kang:
DB1 supports:
2. Compatble with many more file types, eg Mp3, Jpg, Mpg - this massively reduces you exe size as you can imagine!
6. Vastly improved file and variable writing and handling, including adding together of strings, texting'ing' variables, many explorer like file functions, advanced Dll usage...

I'm prety sure it supports 320x240 too, if your monitor can handle it or if you're running in a window.

[b]Digital Awakening
Game in developement: 3D RPG - The Magic Land
Visit DigAw.com for more info and shots
InSiDeR
23
Years of Service
User Offline
Joined: 12th Sep 2002
Location: Australia
Posted: 23rd Jan 2003 18:15
RPGamer:

you onyl have to think of it in 2 ways...

Have the latest technology........or dont

now what would you rather

InSiDeR
Visit the NEW DBPlanet, Click Here
"...Yay i got one strap loose..."
Kangaroo2
23
Years of Service
User Offline
Joined: 26th Sep 2002
Location: United Kingdom
Posted: 23rd Jan 2003 20:05
DG - I was about to make a sarcastic post saying it didn't and I could prove it, but I just went and tested and you're right! Sorry

That is very weird as I KNOW it never used to - these features must have been included in newer patches and the Enhanced version and I just didn't notice! I never saw anything about these formats and features in the help file (?) I know that in the first version I recieved with the manual specifically said you could only have wav or mid for audio, and bitmaps for graphics.

I appologise, I have done DB1Enhanced a dis-service. I used it extensively, and never noticed these features till upgrading to Pro! *laughing at my own incompetance, I throw a large flame at my post*

However, I have just tried it and windows don't resize the render, which makes the windows mode close to useless for all my needs, its much better in Pro.

Still - for the other reasons - DBPro is the way to go

Shadow Robert
23
Years of Service
User Offline
Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 23rd Jan 2003 20:12
depends which you prefer really ... Pro does have its advantages.

but really the only true advantages i'm comming to relise is the builtin types (cause DarkEdit adds them for enhanced and standard) as well speed.
other than those two things i really don't see the true advantages over enhanced.

and speeds is a very subjective thing anyway - because if it runs fine in enhanced there is no point in porting it to a system that although yes does use the same code basically ... it still is far from perfect in using it.

you'll notice with certain values like the mouse that they improved the accuracy however in doing this without telling us mean that if we copy code for it simply means that our mice run appear to run alot slower but smoother lol

upto you if you decide to - but i'd weigh up the projects personal advantages, especially when its a project will alot already vested into it.

Anata aru kowagaru no watashi!
regujka
23
Years of Service
User Offline
Joined: 23rd Jan 2003
Location:
Posted: 23rd Jan 2003 20:48
Please send me some examples for the shaders and the vectors! My adress: [email protected]

The One Ring
23
Years of Service
User Offline
Joined: 15th Sep 2002
Location: United States
Posted: 23rd Jan 2003 21:54
nice and annoying, regujka... cross posting the same, annoying post...

I destroy you with my BFG

Good, bad... I'm the guy with the gun. - Ash in Army Of Darkness(1993).
ShockFire
23
Years of Service
User Offline
Joined: 18th Jan 2003
Location: United Kingdom
Posted: 23rd Jan 2003 22:13
your big friendly giant?
ShockFire
23
Years of Service
User Offline
Joined: 18th Jan 2003
Location: United Kingdom
Posted: 23rd Jan 2003 22:26
ohyea anyway, does anyone like revenge? he really shouldnt spam his with his email address, i really feel like spamming him back now, what a loser.

Anyway, is there an easy way for you dbs guys to get rid of all his posts? theyre bloody annoying.
Rob K
Retired Moderator
23
Years of Service
User Offline
Joined: 10th Sep 2002
Location: Surrey, United Kingdom
Posted: 23rd Jan 2003 22:32
"Please send me some examples for the shaders and the vectors! My adress: [email protected]"

Oh Grow up... honestly. This board doesn't need any more spam.

NOBODY has a forum name as stupid as Darth Shader. I do.
Arrow
23
Years of Service
User Offline
Joined: 1st Jan 2003
Location: United States
Posted: 24th Jan 2003 00:10
Go online and search for computer practicle jokes and send them to him. Lets see how he feels about spaming then.

This is Truth!
This is my Belief!
...at least for now.
Kangaroo2
23
Years of Service
User Offline
Joined: 26th Sep 2002
Location: United Kingdom
Posted: 24th Jan 2003 01:10
If he wasn't obviously foreign and maybe non-aware of nettiquette I'd have sent some pretty nasty sh*t to that guys email by now, its seriously buggin me - HOOOOooooow Rude can u get?

RPGamer - I wasn't saying translate your current project in DBP unless you simply can't live without the nice new graphical effects, because it could be a massive job. Just get it and use it for your new projects

John H
Retired Moderator
23
Years of Service
User Offline
Joined: 14th Oct 2002
Location: Burlington, VT
Posted: 24th Jan 2003 01:15
OK guys you convinced me! Yea Im pretty sure Ill upgrade. My only problem would be that dang matrix texturing thing-a-ma-jig bug, really annoying lol.

Author Message
RPGamer
--------------------------------------------------------------------------------
User

Joined: Mon Oct 14th 2002
Location: United States Posted: 23rd Jan 2003 7:01 am
--------------------------------------------------------------------------------

OK people, convince me Ive got my regular DB v 1.13, and thats what I have been coding ED (Eternal Destiny) in lately. I am pondering on going pro.

I have heard about the speed increases. amd the useability of BSP maps, and these are catching my eye.

If I do infact upgrade, I am planning on upgrading my regular version, then re-installing dark basic regular, so I have pro and regular on my comp.

Anyone think this is a good idea? Pro looks so nice Im pretty sure my code is pro friendly, and now I will be able to hang out in both forums

So, convince me people!
Lol

Later guys,
RPGamer
Current - RPG: Eternal Destiny : Help Wanted!
http://www.halbrosproductions.netfirms.com
Dont ask those questions! Read the help files lazy!
Back to top
Kangaroo2
--------------------------------------------------------------------------------
User

Joined: Thu Sep 26th 2002
Location: United Kingdom Posted: 23rd Jan 2003 7:48 am
--------------------------------------------------------------------------------

Hi RPG umm my 2 cents

Reasons to upgrade in order of importance in MY opinion (others will dissagree )

1. Massive speed increase, especially with the Pipeline fixed on Sunday
2. Compatble with many more file types, eg Mp3, Jpg, Mpg - this massively reduces you exe size as you can imagine!
3. Much more comprehensive screen types. The old 320x240 resolution is even supported! Programs in Windows are PROPERLY and ACCURATELY resizable
4. Multiple camera views are possible at once, EG Split screen multiplayer, multiple windows in a tycoon style game, and Rear View Mirror in driving games
5. Loads of New Shaders and Graphical effects, EG real time shadows, reflections, cell shading...
6. Vastly improved file and variable writing and handling, including adding together of strings, texting'ing' variables, many explorer like file functions, advanced Dll usage...
7. Nice, easy, customizable, Windows based annotated Design - No more typing in 640x480 biggovision
8. Seriously faster 2d, sprites
9. The ability to include Icons for your Exe file
10. BSPs are useful (But for anygame style other than FPS, personally I prefer to write my own level format)
11. DBPro is expanding and improving all the time. DBClassic won't get any new updates or improvements now.

Reasons NOT to upgrade:
1. You can't afford it (Although its cheap at twice the price )
2. You expect your DB1/Enhanced code to work with it...

...Oooh might have a problem there I've said it before, but even tho I wasn't using any extinct commands, none of my DB1 games worked 100% with Pro Sorry. But still buy it, its a great product, and all NEW projects you start should be in it Buy it, patch it, and you'll be impressed



Back to top
Kangaroo2
--------------------------------------------------------------------------------
User

Joined: Thu Sep 26th 2002
Location: United Kingdom Posted: 23rd Jan 2003 7:51 am
--------------------------------------------------------------------------------

MAAAAN I use smileys too much lol



Back to top
Darth Shader
--------------------------------------------------------------------------------
User

Joined: Tue Sep 10th 2002
Location: United Kingdom Posted: 23rd Jan 2003 8:40 am
--------------------------------------------------------------------------------

maybe you should use err... unhappies more


NOBODY has a forum name as stupid as Darth Shader. I do.
Back to top
Dead Glory
--------------------------------------------------------------------------------
User

Joined: Tue Aug 27th 2002
Location: Sweden Posted: 23rd Jan 2003 9:10 am
--------------------------------------------------------------------------------

There are some good reasons to upgrade to DBP:
1. Speed.
2. Debugging tools
3. Gosubs in included files
4. Types
5. Faster 2D with alpha chanel transparency
6. Fullscreen window, no monitor flickers and faster
7. Shaders

Kang:
DB1 supports:
2. Compatble with many more file types, eg Mp3, Jpg, Mpg - this massively reduces you exe size as you can imagine!
6. Vastly improved file and variable writing and handling, including adding together of strings, texting'ing' variables, many explorer like file functions, advanced Dll usage...

I'm prety sure it supports 320x240 too, if your monitor can handle it or if you're running in a window.


Digital Awakening
Game in developement: 3D RPG - The Magic Land
Visit DigAw.com for more info and shots
Back to top
InSiDeR
--------------------------------------------------------------------------------
User

Joined: Thu Sep 12th 2002
Location: Australia Posted: 23rd Jan 2003 11:15 am
--------------------------------------------------------------------------------

RPGamer:

you onyl have to think of it in 2 ways...

Have the latest technology........or dont

now what would you rather


InSiDeR
Visit the NEW DBPlanet, Click Here
"...Yay i got one strap loose..."
Back to top
Kangaroo2
--------------------------------------------------------------------------------
User

Joined: Thu Sep 26th 2002
Location: United Kingdom Posted: 23rd Jan 2003 1:05 pm
--------------------------------------------------------------------------------

DG - I was about to make a sarcastic post saying it didn't and I could prove it, but I just went and tested and you're right! Sorry

That is very weird as I KNOW it never used to - these features must have been included in newer patches and the Enhanced version and I just didn't notice! I never saw anything about these formats and features in the help file (?) I know that in the first version I recieved with the manual specifically said you could only have wav or mid for audio, and bitmaps for graphics.

I appologise, I have done DB1Enhanced a dis-service. I used it extensively, and never noticed these features till upgrading to Pro! *laughing at my own incompetance, I throw a large flame at my post*

However, I have just tried it and windows don't resize the render, which makes the windows mode close to useless for all my needs, its much better in Pro.

Still - for the other reasons - DBPro is the way to go



Back to top
Raven Vegeta
--------------------------------------------------------------------------------
User

Joined: Sun Sep 22nd 2002
Location: United Kingdom Posted: 23rd Jan 2003 1:12 pm
--------------------------------------------------------------------------------

depends which you prefer really ... Pro does have its advantages.

but really the only true advantages i'm comming to relise is the builtin types (cause DarkEdit adds them for enhanced and standard) as well speed.
other than those two things i really don't see the true advantages over enhanced.

and speeds is a very subjective thing anyway - because if it runs fine in enhanced there is no point in porting it to a system that although yes does use the same code basically ... it still is far from perfect in using it.

you'll notice with certain values like the mouse that they improved the accuracy however in doing this without telling us mean that if we copy code for it simply means that our mice run appear to run alot slower but smoother lol

upto you if you decide to - but i'd weigh up the projects personal advantages, especially when its a project will alot already vested into it.

regujka: Learn it yourself!!!

RPGamer

Current - RPG: Eternal Destiny : Help Wanted!
http://www.halbrosproductions.netfirms.com
Dont ask those questions! Read the help files lazy!
John H
Retired Moderator
23
Years of Service
User Offline
Joined: 14th Oct 2002
Location: Burlington, VT
Posted: 24th Jan 2003 01:16
Ok, that was weird. You guys have convinced me! I think ill upgraded!

regujka: Learn it yourself

THERE WE GO!

RPGamer

Current - RPG: Eternal Destiny : Help Wanted!
http://www.halbrosproductions.netfirms.com
Dont ask those questions! Read the help files lazy!
Kangaroo2
23
Years of Service
User Offline
Joined: 26th Sep 2002
Location: United Kingdom
Posted: 24th Jan 2003 17:41
Duuuuuuuude WTF happened there? Oh wait - I know Still weird tho - and a good reason to include and edit button

ShockFire
23
Years of Service
User Offline
Joined: 18th Jan 2003
Location: United Kingdom
Posted: 24th Jan 2003 21:46
strange, never seen that happen before...
John H
Retired Moderator
23
Years of Service
User Offline
Joined: 14th Oct 2002
Location: Burlington, VT
Posted: 25th Jan 2003 15:13
I by mistake copied the whole post lol- instead of just copying what reguika said. Lol. Well anyways thanks a bunch guys!

RPGamer

Current - RPG: Eternal Destiny : Help Wanted!
http://www.halbrosproductions.netfirms.com
Dont ask those questions! Read the help files lazy!
ShockFire
23
Years of Service
User Offline
Joined: 18th Jan 2003
Location: United Kingdom
Posted: 25th Jan 2003 15:40
yeah, we need rid of spammers. How about a forum where only inters and pros are allowed, and they must of proved that they are normal people, not spammers and whatever. Actually, that might not be such a good idea since the n00bs wont be able to read any topics that anyone puts in the forum. Maybe a forum where only pros and inters can post, while n00bs can only read. You reckon that would work? I guess someone would have to choose and select who can be in the forum though, and it'd have to be coded in, as i doubt this 'home made' forum has features like that. Its a yabb/phpbb/vbulletin thing I suppose if we want that we should join the dbdn, but i for one cant afford it lol.

Anyway, just an idea.
ShockFire
23
Years of Service
User Offline
Joined: 18th Jan 2003
Location: United Kingdom
Posted: 25th Jan 2003 15:44
I made a new topic for the above

http://www.darkbasicpro.com/apollo/view.php?t=4935&b=1

Login to post a reply

Server time is: 2026-07-21 23:35:23
Your offset time is: 2026-07-21 23:35:23