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FPSC Classic Product Chat / Where's the Segment Editor?

Author
Message
hackinc 2000
19
Years of Service
User Offline
Joined: 2nd Dec 2004
Location: Puerto Rico
Posted: 17th Feb 2005 13:17
Reading the Manual I notice on chapter - 11.3 Making New Segments
that theres a tool to make my own Segments called the segment Editor. The first think you need to do its run FPSC-Segments.exe, but i notice that there's no file whit that name. Where is it?
Its a Download appart? or What?
ngin
19
Years of Service
User Offline
Joined: 11th Feb 2005
Location:
Posted: 17th Feb 2005 14:54
It will be available for V1 of FPSC, not in the EA I believe, other one who knows?

/ngin
Logan 5
21
Years of Service
User Offline
Joined: 22nd Apr 2003
Location: Out using my powers for good, not evil
Posted: 17th Feb 2005 21:53
It was removed due to user-unfriendliness and other problems. No one is exactly sure when it will return.

Basically dark.
LeeBamber
TGC Lead Developer
24
Years of Service
User Offline
Joined: 21st Jan 2000
Location: England
Posted: 18th Feb 2005 05:04
It may not be available in V1 as the V1 retail product has the aim of adding a few key features, along with bug fixes for stability and compatibility, and released in the stores. The internal tools we have are a seperate issue, and could be released sooner or later than the V1 product.

"We are the knights who say...eki eki eki fatang loopzoing, zanziga....ni"
Noldor
19
Years of Service
User Offline
Joined: 5th Jan 2005
Location:
Posted: 18th Feb 2005 09:33
Great news. Because we realy need the segment editor. Or some tool that fills that function.
One gets realy boored with making the same looking levels over
and over. We need to be able to make new walls.
Its proven to be a lot trickier the making entitys and even guns.

Looking forward to it.
Cellbloc Studios
20
Years of Service
User Offline
Joined: 15th Mar 2004
Location: Atlanta, GA
Posted: 18th Feb 2005 21:47
What is wrong with using Max, Milkshape, etc? I'm doing it fine.

-This...is my boomstick!
uman
Retired Moderator
20
Years of Service
User Offline
Joined: 22nd Oct 2004
Location: UK
Posted: 18th Feb 2005 23:26
Nothings wrong with making things in Max etc. If a person has that capability - though some may not, some would also find the procedures difficult.
Noldor
19
Years of Service
User Offline
Joined: 5th Jan 2005
Location:
Posted: 18th Feb 2005 23:30
So your making new segments without the segment editor.
i have tried it with semi good results but it seems it would
be a lot easier with the segment editor.
I do not mean that it would be easier to make the models
just to put them together into a segment. (i have no problem
making models)
So "Cellbloc Studios", care to make a tutorial on making
new segments out of finished X files?
(maby i could pick up something i missed.
maxd
20
Years of Service
User Offline
Joined: 8th May 2004
Location:
Posted: 18th Feb 2005 23:33
@Cellbloc..

would be really interested in how your getting models, textures etc into FPSC,

thanks for any help

maxd
Cellbloc Studios
20
Years of Service
User Offline
Joined: 15th Mar 2004
Location: Atlanta, GA
Posted: 19th Feb 2005 00:26
I'll see about a tutorial this weekend.

-This...is my boomstick!
LeeBamber
TGC Lead Developer
24
Years of Service
User Offline
Joined: 21st Jan 2000
Location: England
Posted: 19th Feb 2005 08:38
I have an idea. We cannot release the Segment Editor now because the moment we say you CAN use the editor to create Segments we get assessed on the quality of that tool. The result would be 'interesting' at best, 'destructive' at worst. For now it stays internal for our own sake. HOWEVER. If anyone was to become part of our 'internal' group, they would get access to this tool no problem. They would have to sign an NDA, and not release the tool to the public, but that is one possible way in. If anyone emails me with such a request (in fact as I write this I already have one such request, amazing how fast this community operates). Incredible, I have not even finished the text and not clicked POST MESSAGE yet. The only condition I will lay on you guys, to reduce the number of emails I have to deal with on Wednesday (23RDFEB2005), is that you dedicate your results to the community. Which means those cool segments you make are posted on the forum so people can download them and add them to their own levels. And maybe submit a bug report on the segment editor if you find any worth mentioning. I would have released it immediately, but when you start selling software, you need to have a set level of quality. You can't whip up a program in five minutes, you will find it a hard sell. Just so you know I am away from 25FEB2005 to 05MAR2005 so any emails will be handled before or after this gulf.

"We are the knights who say...eki eki eki fatang loopzoing, zanziga....ni"
Cellbloc Studios
20
Years of Service
User Offline
Joined: 15th Mar 2004
Location: Atlanta, GA
Posted: 19th Feb 2005 08:41 Edited at: 19th Feb 2005 08:42
Gee? I wonder who that was?

I will remove my trojan horse program tomorrow!

-This...is my boomstick!
westray
22
Years of Service
User Offline
Joined: 10th Oct 2002
Location: Falkirk,Scotland
Posted: 20th Feb 2005 18:49
What address do I send the e-mail to Lee.I would happily sign an NDA and report on any bugs found.
Chimera
19
Years of Service
User Offline
Joined: 18th Dec 2004
Location: Belgium
Posted: 20th Feb 2005 19:12
yes I don't know either what email adress I have to send it to...

Don't eat yellow snow!
Stevie
User Banned
Posted: 20th Feb 2005 21:54
could be the one shown on his profile?

lee@gamecreators.com
Cellbloc Studios
20
Years of Service
User Offline
Joined: 15th Mar 2004
Location: Atlanta, GA
Posted: 21st Feb 2005 08:34 Edited at: 21st Feb 2005 08:43
@Stevie:

See what I mean about people set themselves up? I think you maybe coming over to the dark side with me... good for you!

Answer to your question is almost. I think you mistyped it. There is a ¨the¨ before. If you put your mouse over his ¨Profile¨ button, it will show you. Clicking on it and having a Email Client installed on your machine will launch a window allowing you to email him directly.

P.S.
I have had quite a few people email me asking for the segment editor. I am not associated with The Game Ceators nor would I be allowed to release such a program (That is what a NDA is, Non-Disclosure Agreement).

I have been working on a few tutorials that will help people understand Scripting and Lightmapping a lot more and hopefully should have Segment and Entity Building done soon. When I am finished, I shall release them for the entire forum.

Take care!

-This...is my boomstick!
granada
22
Years of Service
User Offline
Joined: 27th Aug 2002
Location: United Kingdom
Posted: 26th Feb 2005 23:42
Did anyone get a answer from Lee about trying the segment editor,i was just wandering as i never recieved a answer!!

dave

Windows XP Home 2002 Service Pack 2,1AMD Athlon(tm)XP 3200+ Barton 2.20 GHz ,1 GB of RAM
NVIDIA GeForce FX 5600 256MB DDR
GameKing
19
Years of Service
User Offline
Joined: 12th Feb 2005
Location: USA
Posted: 26th Feb 2005 23:54
Hi granada,

I still have not heard from Lee, emailed him the next day.

Hope it's soon.

Ray

Abit IC7-G Max II, P4 2.5 gig, 1 gig DDR Ram, 80 gig Maxtor HD, NVidia FX-5700 128 DDR, Sound Blaster Live! Digital.
Aoneweb
22
Years of Service
User Offline
Joined: 9th Sep 2002
Location: Tucson, Arizona
Posted: 27th Feb 2005 03:18
Quote from Lee
Quote: "Just so you know I am away from 25FEB2005 to 05MAR2005 so any emails will be handled before or after this gulf."


Toshiba Sattelite, 2GHz,Nvidia GeForce4 420go, Windows XP Home. www.aoneweb.com
Acolyte Entertainment
19
Years of Service
User Offline
Joined: 28th Dec 2004
Location: Oregon, US
Posted: 6th Mar 2005 08:01
so does anyone know how to make segments with milkshape...


Stevie
User Banned
Posted: 9th Mar 2005 11:06
I havent heard back either....
LeeBamber
TGC Lead Developer
24
Years of Service
User Offline
Joined: 21st Jan 2000
Location: England
Posted: 10th Mar 2005 05:40
After my post, I got about thirty odd emails requesting the segment editor Eep! Decided to post here. First sorry for the delay, was taking a short holiday. The segment editor is far from ready to 'imflict' on you guys, and I have not decided the best way to release it to you. I could post it to an FTP location with the sole condition there are no come-backs, no support and anything you do is measured by your own successes and failures. Anything above that is time I have allocated elsewhere, so any release would be a rush job. I will send an email to Rich to setup the underground FPSC FTP area in any case, and let a few more emails push me into action as the days roll on. It is really just a case of copying a single executable into the area and announcing the FTP location. Again there must be no emails asking me how it works! If you are lucky, I might write a few lines in a text file explaining the basics.

"We are the knights who say...eki eki eki fatang loopzoing, zanziga....ni"
GraPhiX
Retired Moderator
19
Years of Service
User Offline
Joined: 15th Feb 2005
Location: United Kingdom
Posted: 10th Mar 2005 05:46
Thank you that would be cool
GameKing
19
Years of Service
User Offline
Joined: 12th Feb 2005
Location: USA
Posted: 10th Mar 2005 08:45
Hi Everyone,

Email From Lee...

Quote: "
Hi Guys,

No NDA required. Here is the Segment Editor ripped from my hard drive:

http://files.thegamecreators.com/fpscreator/FPSCUndegroundTools090305.zip

Remember no support, no come back, whatever you do, how far you go, is by your will alone. Enjoy!

You are welcome to share your experiences with this tool between you, and tell anyone about this link J

Best Regards,
Lee.

"


Abit IC7-G Max II, P4 2.5 gig, 1 gig DDR Ram, 80 gig Maxtor HD, NVidia FX-5700 128 DDR, Sound Blaster Live! Digital.

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