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FPSC Classic Product Chat / limited number of entities?

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XC Tang
19
Years of Service
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Joined: 7th Feb 2005
Location:
Posted: 18th Feb 2005 06:14
is there a maxinum number of entities allowed to be added to one level? I am making a pretty big level and whenever I tried to add a new entity that i've never used before, the program gives an error mesage "This application has encountered a problem and needs to close" and closes itself. But when I try adding the very same entity to a new level, it worked out. I guess that you can't use too many entities in the same level or there is a max allowance to the entities in the level.

any one knows how to solve this problem?

thanks in advance.
Exiee
Ominous
19
Years of Service
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Joined: 25th Jan 2005
Location: Hollowed-Out Volcano Lair
Posted: 18th Feb 2005 06:19
This is starting to appear to be a common problem. Look here
http://forum.thegamecreators.com/?m=forum_view&t=48715&b=21
and here
http://forum.thegamecreators.com/?m=forum_view&t=48729&b=21

Now is the winter of your discontent.
-Stewie from Family Guy
XC Tang
19
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Joined: 7th Feb 2005
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Posted: 18th Feb 2005 06:24
@Ominous,
the threads you gave me don't help, they encountered the error message while building the executables, I did when I tried to add entities to my levels.
XC Tang
19
Years of Service
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Joined: 7th Feb 2005
Location:
Posted: 18th Feb 2005 06:31
BTW, is there a way to clear the stored objects in the library selectively? when there are alot of entities/segments in the library, it's hard to find the ones you need.
Ominous
19
Years of Service
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Joined: 25th Jan 2005
Location: Hollowed-Out Volcano Lair
Posted: 18th Feb 2005 09:58
If you had read you would have realized my program crashed when I had too many segments in my level, not when I tried to build an executable. It seems to appear under different circumstances.

Now is the winter of your discontent.
-Stewie from Family Guy
XC Tang
19
Years of Service
User Offline
Joined: 7th Feb 2005
Location:
Posted: 20th Feb 2005 01:09
oh well, i just sent an email to TGC with my fpm, waiting for the reply

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