The lifts and associated FPI scipts for them default to top or bottom, and alternating between these two positions during movement. I have a few ideas how the existing FPI script actions and conditions could do layer stopping lifts, but it gets complicated. Most users would probably want a lift switch that calls the lift to the floor the player is on, and this is something I will respond to with enough requests on this thread, else more urgent matters will pull me away to work on those. The great thing about FPSC is hat if I do not have time to do this, some enterprising fellow can take up the challenge and write the FPI script without my involvement. Believe me when I say this is a big deal, as one pair of hands cn only do so much, and FPI is a big subject!
"We are the knights who say...eki eki eki fatang loopzoing, zanziga....ni"